
[ Fixes ]
The issue where Filter Coffee could not be delivered in certain occurrences has been resolved.
The issue preventing players from enabling Big Cups has been fixed.
The interaction issue with Scratch Cards has been resolved.
The bug causing Hardcore scores to repeatedly trigger at the end or start of the day has been fixed.
The Worker AI's order-making logic has been completely revamped for better reliability.
The issue where the Security Pack research was not researchable has been fixed.
[ Additions ]
New furniture added: The Clock and Candle are now available for shop decoration.
New equipment added: Separate Lid and Cup dispensers have been implemented for better organization.
New mechanic: Dropping a portafilter, milk jug, or liquid container into the trash now empties the contents instead of discarding the item.
[ Balance ]
Reputation and XP gain rates have been reduced to ensure a more balanced progression curve.
Worker hiring prices have been increased to match their utility.
Customer spawn logic has been adjusted; customers now arrive much sooner in the day to increase early-game activity.
[ Misc ]
General optimization improvements have been implemented for better performance.
The game balance and progression flow have been tuned for a more consistent experience.
Thank you for your consistent support and feedback on the game. It makes me want to take the game even further!