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FlippUpNewsSpeedrun Mode is out!
Major update

Speedrun Mode is out!

FlippUp · published 28 Feb 2026, 04:50 UTC

All newsPlayers around this dateRead on Steam

Welcome Flipponauts! Introducing Speedrun Mode:


-You can now select and replay any level you’ve reached in the main campaign.
-Each level have its own leaderboard, just like in the first training area.
-In Speedrun Mode, Arenas are disabled and remain available separately.
-Quick Reset button included.


Speedrun Mode is not only for speedrunners- it's also a great way to practice specific sections, without worrying about losing your progress, especially if you’re struggling to complete the main game.


And once again, a huge thank you to our speedrunning community

This update is dedicated to our small (but growing) and mighty group of speedrunners! You motivate us to keep improving the game.Special congratulations to the top 3 times in the first area:
1. Logic with - 48s
2. GrifoGrifo with - 49s
3. cheesyraptor109 - 49sFor full game time:
1. again Logic - 34min! (we wish to saw that run)
2. again cheesyraptor109 - 43min
3. Johan (Sharks are Vermin) - 52min
(We doesn't count Hasztag)And also to second place for fall ending time to TuesdayPRP with 54minWe can’t wait to see what you’ll do in Speedrun Mode!

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Community3 Feb 2026Speedrun Mode coming this month!Hey everyone! A new update is coming later this month, introducing Speedrun Mode . You will be able to select and replay any level you have reached in the main campaign . Each level will have its own leaderboard , just like in the first training area. In Speedrun Mode, Arenas are disabled (Arenas remain available separately). Speedrun Mode is also a great way to practice specific sections befor…Community30 Jan 2026Steam Deck Verified!FlippUp is now officially Steam Deck Verified!Game update20 Jan 2026Something for speedrunnersBugs · Fixed a bug that caused the game to stop and resume incorrectly during the pause screen. · Fixed cloud arena exit not working causing ball to get stuck Gameplay Updates · Now, when you decide to skip the tutorial, the timer will not be started when you skip it, only when you leave the first plunger Thank you flipponautas for all your bug reports and support of our work ;)