
The demo has been heavily reworked:
Gameplay flow, transitions, and overall feel were refined across the board. Everything now plays together much more smoothly.
The inventory and equipment system is now fully implemented:
Equip and swap armor
Clear stat presentation
Groundwork for future set bonuses and expansions
In short: you’re no longer running through ASHGARD naked.
We went deep into the tech side:
Major GPU optimizations
Significantly reduced memory usage
Faster load times and more stable framerates
ASHGARD now runs much smoother, even on lower-end hardware.
New VFX for the world, abilities, and environments
Improved environmental details for better depth and readability
New music tracks for cutscenes and the world
Added ambient sounds and atmospheric layers
The world now feels more alive, darker, and more immersive.
Our focus was making ASHGARD not just play better — but feel right.
Further improvements to inventory and equipment
Animation polish and smoother transitions
Expanding world structure, corruption zones, and optional content
As always, if you want to see progress live, drop by AlexusAnders on Twitch — we regularly show work-in-progress builds 👀
Your feedback is incredibly valuable and directly shapes development.
Every message, bug report, and share helps push Infinity Mask to the next level.
More chaos. More depth. More ASHGARD.
— Alex & the ASHGARD Team ⚔️🌌