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StormgateNewsPTR Update 2025-12-28
Game update

PTR Update 2025-12-28

Stormgate · published 28 Dec 2025, 11:10 UTC · build 21328613

All newsPlayers around this dateRead on Steam
  • Fixed an editor crash when right clicking some things in the triggers window (We hope)

  • Added an observer chat channel

  • Fixed an issue where the incorrect player name could appear in chat.

  • Fixed some Templar Wall doodads that were flickering in Shroud.

  • Unified concealment grass material properties, there were some inconsistencies.

  • Returned destructible trees to be more uniform in size.

Balance updates:Celestial

  • Gracelight Node / Energizer Node/ Juduicator Node

    • Node cost increased to 150 luminite from 100 luminite.

    • Node power provided increased to 15 power from 10 power.

    • Node refund with Matter Reallocation increased to 100 luminite from 50 luminite.

  • Morph Core

    • Node cost from Morph Core increased to 100 luminite from 50 luminite.

  • Carnivex

    • Weapon swipe changed from a Search Quad to a Search Cone.

  • Navi

    • Sovereigns decree:

      • Energy cost decreased to 40 from 50

      • Range increased by 2 to 14 from 12

      • Range slop remains at 4.

      • Channel windup duration decreased to 2s from 3s.

    • Vision radius increased by 2 to 15 from 13.

  • Nodes

    • All nodes cost increased to 150 luminite. (Previously 100)

    • All nodes provide 15 power. (Previously 10)

    • Matter Reallocation for all nodes provides a refund of 100 luminite (previously 50)

    Morph Core

    • All nodes now cost 100 luminite. (Previously 50)

    Navi

    • "vision_radius": 15.0. (Previously 13) [For context, hurricane has vision radius of 15]

    Sovereigns decree

    • "energy": 40.0. (Previously 50)

    • "range_maximum": 14.0. (Previously 12)

    • "range_slop": 4.0

    • "duration": 2.0. (Previously 3)

More from Stormgate

Other announcements

All news
In-game event1 May 2026Transitioning Offline, with QOL and Performance improvementsHi all, this update is a bit of a mixed bag with our transition away from live service and some nice QOL & game updates from the community team. Offline Transition As a first step towards de-coupling from Stormgate's existing server infrastructure, this patch disables live service Versus and Co-op modes, and adds offline support to the Campaign, AI Skrimish, and Custom game modes to prepare for…Game update3 Apr 2026PTR Update 04/03/2026Over the past two weeks, there have been some experimental and incremental PTR updates. Playable in today's patch, these are the recent highlights: · Performance/FPS has been improved by about 30%. · We've optimized some expensive systems that were scaling poorly with large unit counts, and are better limiting updates from off-screen components and calculations. So FPS better reflects what's ac…Game update6 Mar 2026Hotfix 2026-03-06 - Ladder Rankings Reset!To coincide with the community update, we have started a new ranking season, so ladder rankings have been reset for 1v1 & 2v2. Who will rise to the top in each faction? Refreshed 1v1 leaderboards can be viewed on Untapped: This hot fix also addresses: Fixed a balance-breaking bug that made Celestial's zenith scan cost zero energy. Added a match countdown for 2v2 matches. Fixed a visual issue wi…