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Midnight StudyNews[25.12.26 Release Notes] 0.4.2
In-game event

[25.12.26 Release Notes] 0.4.2

Midnight Study · published 26 Dec 2025, 05:05 UTC · build 21315995

All newsPlayers around this dateRead on Steam

📢 Patch Notes

Hello, this is the Midnight Study development team.

In this update, we’ve made several improvements focused on
combat text readability, control and input stability,
relic and talisman logic fixes, and mystery event bug fixes,
to enhance overall stability and gameplay quality.


🛠 Patch Details

⚔ Combat & Skill Improvements

  • Added outlines to Will-o’-Wisp attack skill text to improve readability.

  • Added dedicated Critical Hit text.

  • Added a unique sound effect when Spirit Orbs disappear.

  • Adjusted Indujo-su related sound effects.

  • Fixed a bug where the Bonus Gold effect triggered incorrectly.

🔮 Relics & Talismans

  • Fixed an issue where the relic “Grudge-Filled Doll” applied self-damage reflection incorrectly.

  • When a talisman has multiple abilities, the game now properly checks player action timing after each ability resolves.

  • Fixed an issue where Cursed Charms did not appear at Abyss Level 10,
    and adjusted the spawn probability logic for Cursed Charms.

👹 Monster-Related

  • During the Act 3 boss Geochinyeo battle, Spirit Entities will no longer perform ranged attacks.

  • Updated the “Weak Point Detection” icon for Dueoksini.

  • Revised the text for Eodukshini’s “Corruption” effect.

🎮 Controls & Input Stability

  • Fixed an issue where releasing input at the edge of the screen would unintentionally trigger a shot.

🧭 UI & Convenience

  • Fixed an issue where shop reroll data was not saved correctly.

  • Prevented playback speed changes from affecting ending cutscenes.

  • Improved behavior so description windows reposition automatically when leaving the screen.

  • Improved UI so descriptions over 100 characters occupy two lines.

🎲 Mystery Events

  • Fixed an error that occurred when opening the result panel while holding buff/debuff relics from Challenge or Altar events.

  • Updated the Max HP reduction event logic:

    • Previous: Current HP always decreased along with Max HP

    • New: Current HP only decreases if it exceeds the new Max HP


Thank you for playing and for all your valuable feedback.
We will continue working to make Midnight Study more stable and polished.

Enjoy your time in Midnight Study! 🌙

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