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Midnight StudyNewsv0.4.0 Update & Christmas Edition Overview
Major update

v0.4.0 Update & Christmas Edition Overview

Midnight Study · published 19 Dec 2025, 05:05 UTC · build 21252508

All newsPlayers around this dateRead on Steam

Hello, Yongcheon Girls’ High School students.
Christmas is already just around the corner.

It seems that even Yongcheon Girls’ High School, sunk deep in the abyss,
is busy preparing for the holiday season.

This v0.4.0 update introduces a large amount of Christmas-themed content,
along with various system improvements and balance adjustments.

Let’s take a look together!


🎄1. Christmas Edition

Even Yongcheon Girls’ High School, filled with spirits, welcomes Christmas.

The students and monsters alike seem to have gone all-in on their Christmas outfits.

In this update, festive elements have been added throughout the game,

from the title screen to in-game visuals.

  • Snowfall effects drifting through the fog

  • Christmas costumes applied to monsters

  • Santa hats for Haneul and Sumi

This Christmas edition will remain available until January next year,

so enjoy meeting monsters in a variety of festive costumes.


🎯2. Projectile System Enhancement

The long-awaited projectile system upgrade,

which had been delayed due to ongoing development, is finally complete.

Previously, projectiles bouncing through the fog felt somewhat plain and rigid.

With this update, projectile visuals have been significantly improved,

reflecting each character’s signature colors and weapon characteristics.

  • Clear visual expression of each character’s unique weapon

  • Fog flash and camera shake effects added when projectiles ricochet

  • More dynamic and visually satisfying projectile action

We hope you’ll now enjoy not only strategic deck-building,

but also the tactile feel and visual impact of each shot.


🎬3. Act Ending Cutscenes Added

Based on feedback that transitioning immediately to the next area after clearing an Act felt abrupt,

ending cutscenes have been added for each Act.

  • Character-specific ending cutscenes after defeating bosses

  • Smoother narrative flow into the next Act

  • Some elements are still in progress and will be refined later

This update includes ending cutscenes for Act 1 and Act 2.


🧿4. Relic Reward Skip Option Added

Previously, all relics had to be obtained,

which could feel restrictive when dealing with relics that had drawbacks.

With this patch, a “Skip” option has been added

to all relic reward sections, allowing players to make more strategic choices.


❄️ Winter Sale Notice

Alongside the v0.4.0 update, the Winter Sale has begun.

Enjoy 20% off, and we appreciate your continued interest and support!


🛠 Patch Notes Summary

🎄 Christmas Content

  • Christmas monster items and seasonal costumes added

  • Santa hats for Haneul and Sumi

  • Snowfall effects added to in-game fog

🎯 Combat & Projectiles

  • Fog flash and camera shake added on projectile ricochet

  • Overall projectile visuals enhanced based on character weapon traits

  • Fixed an issue where counter damage did not trigger from monster debuff abilities or relic effects

  • Fixed incorrect counter values for the Palgoemun Inkstone relic

👹 Monsters & Bosses

  • Chang-gwi combat animations and patterns polished

  • Resurrection idle animation added for Neungwonsa

  • Gold-stealing actions by Nightglow Ghost and Golden Pig now display icons

  • Fixed a bug where Singiwonyo would split and freeze when using Judgment Talisman + Counter

  • Boss turn notification popup added at the start of boss rooms

🎬 Story & Presentation

  • Ending cutscenes added for Act 1 and Act 2

  • Improved narrative flow after clearing bosses

🔮 Relics & Talismans

  • Skip button added to relic reward sections

  • Bonus EXP added when collecting all talismans in the fog

  • Fixed an issue where talisman descriptions did not update after removing the “Unknown” debuff

👤 Characters & Progression

  • Increased character EXP gain

  • Added ricochet count icon to character info screen

  • Unlock reward criteria changed

    • From total EXP → unlock percentage

🧭 UI & Convenience

  • Title color distinction added for general and keyword description windows

  • Improved map node focusing

  • Fixed a bug where item descriptions remained after shop purchases

  • Adjusted spacing in relic list UI

⚙️ System & Settings

  • Added 100 starting gold

  • Adjusted gold drops from normal monsters

  • Added screen shake On / Off option in settings


This announcement comes a bit later than usual due to the scale of the update,

but your continued support and encouragement give us the strength to keep going.

We hope you enjoy a warm and wonderful holiday season with Midnight Study.
We’ll return with a more detailed roadmap announcement toward the end of the year or the New Year.

A Discord event is also planned, so we’d love to see you there.

Thank you! 🌙

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