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fpsVRNewsfpsVR - 2.4.9380
In-game event

fpsVR - 2.4.9380

fpsVR · published 6 Sep 2025, 17:55 UTC

All newsPlayers around this dateRead on Steam

The fpsVR has been updated with the following changes:

This update was not planned for an early release, but circumstances force urgent changes. This is due to another wave of "hardwareprovider.sys" file blocking by antivirus programs.

  • The CPU temperature poll is disabled for everyone by default. If you want fpsVR to display the CPU temperature, you will need to enable this functionality manually, go to the fpsVR settings (open the SteamVR dashboard and click on the blue fpsVR icon), on the "fpsVR" tab, go and click the "CPU Temperature Monitoring Status" button. But first read the following: Antivirus may blocks the driver launch (hardwareprovider.sys file / WingRing0 driver) with a warning that this driver is not safe. The fpsVR service uses the kernel-mode driver to poll the CPU to get information about the CPU temperature. fpsVR uses a fairly common and popular driver: "WinRing0". It is quite old and does have a vulnerability. fpsVR fixes the existing vulnerability in this driver by setting appropriate access rights to the driver immediately after launching the driver. But some antiviruses intercepts the call to start the driver, and this happens before the permissions are changed, and blocks it. The driver are installed on each launch and only active while the app is running. Recently, antiviruses have started blocking this driver and its file more often, so this change was made so that this functionality is disabled by default and only experienced users can decide for themselves whether they need it or not. In addition, if your antivirus blocks this file, you will need to add exceptions to your antivirus software (possibly even twice, once it can detect it as a trojan, and the second time as a vulnerable driver).

  • CPU temperature polling state settings have been moved from Advanced settings to the "fspVR" tab

  • In the history viewer (in its VR version), a field has been added to display the VR driver (this will help you understand, for example, when using Quest 2/3, whether you used Steam Link, Quest Link, VD, etc. for a particular session)

  • The history viewer has been updated (VR version, there will also be changes for the desktop version later). Three new graphs have been added (which show what and how changed during the game session, second by second) and the size of the old two has been slightly increased:

  • Other minor fixes.

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Game update19 Jul 2026fpsVR - 2.6.9695The fpsVR has been updated with the following changes: · A bug in fpsVR when getting data via the Oculus API (Oculus Link on Quest or Rift) has been fixed. Previously, it hadn't showed up itself or gone unnoticed. The issue was: after switching the statistics session to "standby mode" after removing the headset and putting it back, fpsVR could get stuck waiting for a long time for data, even th…Game update18 Jul 2026fpsVR Beta - 2.6.9695The fpsVR BETA has been updated with the following changes: · A bug in fpsVR when getting data via the Oculus API (Oculus Link on Quest or Rift) has been fixed. Previously, it hadn't showed up itself or gone unnoticed. The issue was: after switching the statistics session to "standby mode" after removing the headset and putting it back, fpsVR could get stuck waiting for a long time for data, ev…In-game event12 Jun 2026fpsVR - 2.6The fpsVR has been updated with the following changes: General · The font used has been changed from MS San Serif to "IBM Plex Sans". This will allow for further development of the app for Windows and Linux (Proton) with a (nearly) identical user interface for both operating systems. · Motion Smoothing modes descriptions have been updated, removing the mention of half framerate, as it's irrelev…