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War TortoiseNewsAchievements, quality-of-life updates, improved graphics options, and more!
In-game event

Achievements, quality-of-life updates, improved graphics options, and more!

War Tortoise · published 5 Aug 2025, 02:00 UTC

All newsPlayers around this dateRead on Steam
  • Added steam achievements

  • Major randomization rework and improvements

    • TLDR - improved randomization mechanics, making random abilities occur much more reliably. Previously, the game used a "true randomization" system - this created some annoying situations where what you would see over time did not always line up with the perceived chances - while technically "correct" - and thats the nature of statistics, it could be frustrating. We added various "pity mechanics" to make sure for example a 10% chance is much more reliable - you will get (at least) a 1 in 10 draw of that thing, no matter what. Various other improvements generally make it so what you expect to happen when you think "20% chance" is more likely to be what you see happen, with more reliable passive ability, evolution, and ability triggers.

  • Specific unit stats and war supplies can now be enabled/disabled for quickspend in order to fully customize how to auto spend your money

  • Units should now attack targets they are suited for and distribute damage rather than ganging up in targets, creating a much more reliable distribution of damage.

  • Added a list of all locations (sorted by tiers, with a collapsible header per tier) and their status (road built, outpost built, building icon if applicable, level x/y, and distance from current position) when on the map panel and not selected on a location. This allows you to see a much better overview of your world progress.

  • Added new graphics options (anti-aliasing) and adjusted existing ones (soft shadows low/med/high are greatly improved)

  • Fish bones and adventure coins show up in merchants for a cost in gems, allowing you to purchase relics and artifacts without having to play these modes if you don't want to (albeit at a slower rate).

  • Added option for auto move to prioritize moving to new locations or to increase capture level of nearby locations

  • Fixed some minor steam deck issues

  • Implemented a variety of graphics optimizations - overall performance should be improved

  • Various bug fixes

More from War Tortoise

Other announcements

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In-game event4 Sep 2025Update Notes for Sep 4, 2025Fixed a crash that could happen often while playing adventure mode · Added "Texture Quality" graphics option. Low RAM devices will automatically default to low or medium texture quality. · Fixed some issues and crashes in the tortoise equipment screen · Fixed some graphical issues with shadow map settings low and medium · Other crash fixesGame update6 Aug 2025Aug 6, 2025 - Hotfixes for the ui bugs, workaround for the terrain bugFixed an issue where parts of the ui would get cut off or hidden when anti-aliasing was enabled and resolution was anything other than the max setting · Fixed an issue where textures would load totally wrong when running in windowed mode · NOTE: the terrain still has a visual graphical glitch if you have shadows set to "off" or "low". To bypass the bug, change shadow setting to "medium" or above.Game update2 Jul 2024Jul 2, 2024, v10016Moved "Exit Game" button to first tab on options screen and made it more prominent · Crash fixes