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Ground ZeroNewsPC Patch 1 Full Patch Notes
In-game event

PC Patch 1 Full Patch Notes

Ground Zero · published 27 Apr 2026, 14:07 UTC · build 22973139

All newsPlayers around this dateRead on Steam

We’ve been hard at work post launch to ensure your player experience is the best it can be.

Following the release of Ground Zero, we’ve been addressing community feedback alongside adding a plethora of quality of life features that are included in the 27th April patch. You can expect significant performance improvements as well as framerate caps, individual save deletion, and much more.

The full patch notes:

  • Added the option in Video settings to set max framerate on PC to reduce GPU consumption.

  • Significant performance improvements.

  • Video settings are fully available when using gamepad on PC.

  • Saves can now be individually deleted.

  • Certain enemies no longer fail to move at very high framerates.

  • Additional game difficulties now correctly unlock after beating the game in Easy and Normal.

  • Reworked boat controls in Modern scheme, which now uses forward/reverse buttons.

  • Player can no longer prematurely leave the Chapter 10 boss fight arena.

  • Multiple weapon projectiles are now properly aligned.

  • One unlockable weapon can no longer incorrectly trigger an environmental hazard in Chapter 8.

  • Certain enemies are no longer immune to damage from a certain unlockable weapon.

  • Trees are now correctly textured in one of the endings.

  • You no longer need to hold a button to open your map, and instead you can long hold for pause menu as it's less commonly accessed.

  • You may need to rebind your inventory, map and pause buttons.

We hugely appreciate the continued support of the community, with the bug reports in particular having been pivotal in allowing us to resolve these issues swiftly.

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