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Swanfield Survival PlaytestNews12th April 2026 - Patch 0.0.1.0
In-game event

12th April 2026 - Patch 0.0.1.0

Swanfield Survival Playtest · published 12 Apr 2026, 12:18 UTC · build 22742676

All newsPlayers around this dateRead on Steam

Game Updates

Game version changed to 0.0.1.0

Switched to a Shipping Build

Disabled/Removed debug menu and console commands

Fixed Pigs/Chickens infinite respawning

Large Bushes can now be harvested for Wooden Sticks, small/medium bushes cannot be harvested (monitoring performance)

Large Bushes will respawn after a set time (Same time as Logs)

Tree Stumps now provide Wooden Sticks and also Logs when harvested

Adjusted Hit Sounds on all Building types

Removed hit sounds from Melee Weapons, melee weapons now play a "Swoosh" sound unless they hit an item that can be harvested, hit or destroyed

Adjusted Tree Falling sounds when felled, sounds were playing twice

Adjusted Height and scale of Firefighter Zombie


Vehicle Updates

Fixed Inventory Drag/Drop items after Save/Reload

Note: Shift/Click to swap items from inventory to vehicle inventory works as intended, also Loot All. The main change fixed Drag/Drop items not possible to move from Vehicle Inventory to Player Inventory after reloading a saved state. All loot options now work to and from the Vehicle Inventory

Game Balancing

Increased spawn chance for Weapons & Ammo to drop from all Zombie types

NOTE: Last patch was nerfed too high, spawn chance should now be more in-line but monitoring if any further adjustments need to be made

Reduced Damage Reduction % on Equipped Ballistic Helmets & Vests

NOTE: When the player had Max damage reduction from equipped items along with Maxed out Survivor Skills for Damage Reduction, Hunger and Thirst no longer caused damage and completely negated the need to eat or drink when starving/dehydrated were at 0%

Adjusted Tick damage from 1 to 2 damage per tick when starving/dehydrated

Adjusted Tick damage timer from 1s to 5s to compensate for new players when not maxed out on gear and skill points in damage reduction

When maxed out with gear and skill point damage reduction, starving/dehydrated now ticks 1 x damage every 5s

Max Damage reduction from equipped items now stands at 37.5%


Raider Camps

Changed how Raider Camps function, they now provide a sizeable amount of XP and Skill XP on completion

Players will get a Notification and Sound will event activates and in proximity

10 x Ranged AI will spawn and will target Players when in range and visible

Raiders will despawn 10mins after death giving Players plenty of time to loot the bodies

On event completion (Kill 10 x Raiders) Players will receive notifications showing the Event completed and XP rewarded

Raider Camp will reset on event completion and respawn again after 1 hour

When a player leaves the proximity of the Raider Camp (If no kills happened) the event will auto-reset and despawn AI

Increased spawn chance for Weapons/Ammo to drop from all Raiders

Added .50 Cal and AWP Sniper Rifles chance to spawn/loot from Raiders

Added additional Military Crate Spawners to Raider Camps

Increased loot chance of Military Crates to spawn 4 x random items instead of 2

More from Swanfield Survival Playtest

Other announcements

All news
Game update15 Sep 2026Another small update to address Save File DeletionSave Game Delete Fixed deleting Local Save Game files from Lobby Pressing 2 x Delete now gives a warning on 1 x Press and confirmation on the second press ALL Player Data is now deleted except Customization: · 123456789101112_QuestSaveData.sav (Quest Save Data only) · ChatSave.Sav (Chat Settings) · FoliageData.Sav (Foliage data that's saved when trees/rocks/bushes are harvested, and time respaw…Game update13 Sep 2026Small (80mb) patch for 0.0.1.3 (UI tweaks and Player/Vehicle Lighting)UI Changes Reverted back to Green Player Silhouette/Health bar Swapped Chat panel with Player Stats Resized Chat panel and reduced opacity Vehicle Headlights Adjusted Vehicle light intensity and distance so the headlights are more visible at night Player Flashlight Attached player flashlight to Camera Spring arm instead of Head When attached to Head the flashlight bobbed around with player move…Major update12 Sep 2026Patch 0.0.1.3 UpdateThis patch requires a full server wipe and restart because of the changes to game code and map updates New Driveable Vehicles Added 8 x new variants of a Driveable Pick-up truck Handles a LOT Better than the RV, also has 24 slot storage Locations...........UNKNOWN Air Drops Added 2 x Locations for Air Drop Events Event spawns every 2-3 hours and the Air Drop container spawns up to 16 Items Item…