This update focuses on giving your actions more consequences, both good and bad, while cleaning up how contracts and upgrades work.
Contracts can now affect your Prestige or Infamy.
Some upgrades, items, and contracts are locked behind these reputations, so how you play matters.
Standard containers no longer cost anything to take.
Special cargo types may still have costs.
Losing containers can result in fines.
Ship stats and upgrades have been reworked to be easier to read.
Cargo loading is now a selection system — choose and adjust contracts before committing.
New loading and unloading animations.
Updated engine sound.
New inspection ship siren.
Cargo Glue
Cargo Super Glue
Inspection Gifts
Compliance Harbor is now available.
New artwork across all HQ buildings and port visuals.
New HQ upgrades tied to Prestige and Infamy.
Map improvements and general polish.
As always, feedback helps shape where this goes next.