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Occupy Mars: The GameNewsPatch 1.0.14 is LIVE
In-game event

Patch 1.0.14 is LIVE

Occupy Mars: The Game · published 6 Mar 2026, 20:23 UTC · build 22063532

All newsPlayers around this dateRead on Steam

Update: Patch 1.0.14 is now LIVE for everyone! 🚀

Hey Martians!

A few days ago, we released Patch 1.0.14 to the Public Testing Branch, featuring important updates to blueprints, the workbench, and circuit boards. To ensure everyone can benefit from these improvements over the weekend, we’ve decided to move this patch to the Live branch!

If your game doesn't update automatically, please run a "Verify integrity of game files" through your Steam game settings. You can find the full changelog in our previous devlog

What we are working on now

We know there are still bugs, and we are working hard to fix them. Currently, we are concentrating on campaign bugs and the ongoing issues with the Rover ( It appears the bug primarily affects the Campaign Rover, which is slightly different from the one used in Freeplay. This explains why our previous fix only worked for some players). 

Note: We’ve seen reports of vehicles failing to move. Please make sure Spotty isn't stuck under your Mars Truck or Rover; a quick order change should get him out of the way and free your vehicle!

What’s next?

Our QA team has already been testing next version for several days. We’ll push it to the public_testing branch as soon as it passes our final checks. For more details on our plans, feel free to check out our previous devlog.

Thank you for your ongoing support. Keep your fingers crossed for us and have a great weekend!

See you on Mars!

The Occupy Mars Team

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