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BUS: Bro u Survived PlaytestNewsPlaytest is up!
Major update

Playtest is up!

BUS: Bro u Survived Playtest · published 29 Jan 2026, 17:40 UTC

All newsPlayers around this dateRead on Steam

Hello, survivors!


The time has come - it's time. Hop into the bus with a crew of up to 4 people and head to Fang Island!

A trailer to catch your eye:
Watch on YouTube

Playtest Information


As we said, this test is meant to identify problem areas in the game, and at the same time - let you discover how the story of the bus begins during the apocalypse.

The playtest will last for 2 weeks - we will announce the end a couple of days in advance.

Oh no, I found a bug. What should I do?


That's the way it should be, thank you! There are several ways to report a bug:

  1. On our Discord server. We check this the most: https://discord.gg/busbro
  2. Via the Report bug form in the bottom right corner of the main menu. We won't be able to reply if you don't provide an email, but we will still read it!
  3. Here, in the comments to this post.
  4. In the Steam Discussions.


We will see your feedback anywhere!

I didn't sign up in time. Am I left out?


Not at all! You can still join on the game's page:
https://store.steampowered.com/app/2852700/BUS_Bro_u_Survived/

More from BUS: Bro u Survived Playtest

Other announcements

All news
Community26 May 2025The demo is out!The demo is already available on Steam - hop in! Join our Discord server not to miss any updates, and feel free to send us screenshots of your buses and your feedback.Community17 May 2025So U Survived?The test has successfully ended! 24 257 players tried the demo, and Lu was saved no less than 14 554 times. Thanks to your support, we were able to quickly spot and fix issues — and understand where to move forward. Huge thank you to all of you! And now… attention please… *drumroll* BIG NEWS! THE BUS IS REAL , and on May 26th we’ll show you an all-new, awesome bus customizer! Alongside it comes…Game update1 May 2025Second Hot Fix of the Day :D 01.05.2025• PhotonCloudTimeout probably should be fixed now • Opening cinematic sound fixes • Minor optimization fixes