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Ghost ExileNewsUpdate 1.8.7.0a
Game update

Update 1.8.7.0a

Ghost Exile · published 2 Jan 2026, 04:47 UTC

All newsPlayers around this dateRead on Steam
  • Added the ability to adjust video camera brightness (LMB).

  • Fixed an issue where the ghost could teleport to the player on large maps.

  • Reduced the volume and radius of the claustrophobia sound.

  • Increased the disconnection radius for sound sensor monitoring.

  • Fixed an issue where cameras in Blocks A and B could not be opened on the Insane difficulty (Prison).

  • On large maps in the Shadow World, the cage now always spawns in the sealed room.

  • On large maps in the Shadow World, auxiliary light will no longer treat a symbol as the nearest one if the player is 4 meters away from it.

  • Fixed an issue where the mode would not start on the Krampus House map on the Insane difficulty when playing with four players (Event).

  • Fixed an issue where sensitivity was too low during the cannon sequence in the Elf Village.

  • Increased the activation chance of the Dibbuk’s Tier 3 ability.

  • Keys now highlight when the player is nearby in the Krampus House, except on the Insane difficulty (Event).

  • Fixed an issue where Krampus could grab the player while outside (Event).

  • The time required to open prison doors or enter a house now depends on the selected difficulty (Event).

  • The number of elves in the Krampus House has been increased and is now fixed rather than random (Event).

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