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Echoes of Red PlaytestNewsPatch Notes (build: 1712250131)
Game update

Patch Notes (build: 1712250131)

Echoes of Red Playtest · published 17 Dec 2025, 01:17 UTC

All newsPlayers around this dateRead on Steam

✨ Major Updates
• added a new difficulty: Endless Elites — every time an elite is defeated, another one immediately spawns, until the boss

Balance
• elites can now spawn immediately after reviving (previously they could not)
• impact frame duration has been set to 1/24

Optimizations
• limited enemies with forced animation near the player to 20

Fixes
• “Upgraded Weapons” is now correctly translated in all languages during the weapon upgrade animation

Others
• added a random event: Invincible Little Swarm — a cloud of invincible Littles that move straight forward and exit the screen, repeating 3–4 times

More from Echoes of Red Playtest

Other announcements

All news
Game update12 Feb 2026Patch Notes (Build: 1202250247)2 months of updates! ✨ Major Additions / Updates · Completely reworked all 15 game languages from scratch with native translators. · English, French, German, Spanish (Spain), Portuguese (Brazil), Italian, Polish, Russian, Turkish, Ukrainian, Indonesian, Japanese, Korean, Simplified Chinese and Traditional Chinese have been fully revised. Language mixing issues should now be resolved (still unde…Game update10 Dec 2025Patch Notes (build: 1012251750)✨ Major Addition • added an animation when upgrading weapons (can be skipped early) • added a new elite: Devourer Fix • fixed settings not saving correctly and resetting without any apparent reason • fixed the selected-level indicator in the equipment menu not updating when the menu is opened • fixed some menu animations overlapping with each other • fixed dropped weapons not showing the correc…Game update2 Nov 2025Patch Notes (build: 0211252011)✨ Major Addition • Added a new menu to monitor real-time statistics! Includes over 50 stats, with values that automatically change color depending on whether they are positive or negative. Buff • Increased fire particle count (+50% on enemies, +100% on Flame Burst) • Damage numbers above enemies are now larger (font size: 3 → was 2) • Cluster Bomb throw interval reduced to 2s (was 3s) Fix • Fix…