Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Ghost ExileNewsUpdate 1.8.6.0
In-game event

Update 1.8.6.0

Ghost Exile · published 30 Nov 2025, 21:08 UTC

All newsPlayers around this dateRead on Steam

Greetings, hunters — the Halloween event has come to an end. Ahead of us are the New Year, a new update, and of course, a festive event!

But let’s get back to the present.
With the conclusion of the Halloween event, we've prepared a small update that fixes numerous issues, improves overall stability, and introduces a new ghost — so you won’t get bored while waiting for the upcoming New Year update.

Illusio

Its presence feels like a shiver through reality itself: the outlines of objects warp, extra silhouettes flicker at the edge of your vision. It feels as if someone is standing right behind you, even when the room is empty. Those who have encountered Illusio say the world begins to lie to you — and it becomes impossible to tell what was real and what was only an illusion.

Level 1 – The entity does not appear on camera when viewed through the laser projection.

Level 3 – When photographed during a hunt, the entity appears only as a shadow.

Level 5 – During a hunt, the entity spawns several copies of itself — illusions that slow the player down. While the illusions are active, the real entity moves more slowly.

The photography system has been reworked, ensuring that photos taken by you and your teammates now look as similar as possible, while also reducing the system’s overall impact on your PC’s performance.

We’ve also added an arcade machine to the lobby.
Each play costs 1 coin, and you now need to collect far fewer coins to win than before.

As rewards, you can receive:

  • free spins on other machines (2 for the price of 1),

  • as well as a random bonus if you’re lucky!

Other changes:

  • Fixed an issue where an incorrect number of coins was displayed when resetting a perk branch.

  • Resetting perks now returns 90% of the coins spent.

  • Adjusted the appearance of chains for Hiroku Level 5.

  • Incense now works until it fully burns out, instead of triggering only once when activated.

  • Fixed an issue where a photo of a favorite item would not be counted.

  • Fixed an issue where the tripod camera could take multiple photos of the ghost during a hunt.

  • Adjusted rover movement — it will now get stuck far less often when turning.

  • You can now retrieve any items from the rover at any time.

  • Southwest Blvd: fixed a wardrobe.

  • Gate C: fixed the offering interaction in the Western Building room.

  • Fixed an issue where the ghost could get stuck and be unable to move after using the crawling mode.

  • Fixed an issue where using the resurrection artifact would send the player back to the lobby in solo mode.

  • Fixed an issue causing Shinigami Level 3 to function incorrectly.

  • Phobias no longer work during hunts.

  • Phobias no longer work when additional content (document search) is disabled.

  • Increased the activation chance of Amanojaku Level 5’s ability.

  • The Keeper of the Shadow Realm now ignores the player for the first 3 seconds after appearing.

  • Reduced thunder volume in the house.

  • Claustrophobia no longer pushes items under beds or tables.

  • Added a sound amplification setting.

  • Fixed an issue with incense appearing inside the player model’s stomach.

  • Reiki and Revenant now accelerate footstep sounds and animations.

  • Fixed an issue where the player could “fly” on certain items when interacting with them.

  • Incompatible clothing pieces are now marked instead of being hidden.

  • Fixed an issue where removing clothing in the wardrobe did not work correctly.

  • Fixed a critical issue where the ghost could drop an item during OCD behavior.

  • Fixed an issue where the ghost with OCD could fail to return an item to its correct place.

  • Successful offering can no longer be performed more than once.

  • The ghost and its clones can no longer see the player in the Shadow Realm.

  • Fixed an issue where the trap seal barrier was not visible.

  • Private lobbies are now visible in the search list; public lobbies will always appear first.

  • Fixed an issue where the audio mode did not switch correctly.

  • ChaosTricks: added a small delay between event activations.

  • ChaosTricks: the system can now trigger multiple hunts in a row instead of only one.

  • Fixed an issue on the Museum map where the ghost was unable to reach the hunter.

  • Fixed an issue where the ghost would not always crawl out of the seal during exorcism.

  • Fixed an issue where the ghost with OCD could fail to carry an item from another room to the boundary of the favorite room.

More from Ghost Exile

Other announcements

All news
Community10 Sep 2026Apocalypse - The Final Dev Blog Before the UpdateGreetings, hunters! Welcome to our final dev blog before the update goes live! Today, we’re sharing a few more glimpses of the new locations, revealing a little about the Ghoul, and leaving a couple of hints for the more observant among you. We’ll keep a few secrets, though - some things are best experienced firsthand. The Warehouse - Back Again Yes, we’re heading back to the warehouse! The loc…Community30 Jul 2026Apocalypse: What's Coming Next?Hello, Hunters! Today we'd like to share some exciting updates on the development of our next major update, Apocalypse. Player Rooms One of the biggest new features coming to the game is the Player Rooms system. Every hunter will be able to decorate their own room however they like. When joining another player's lobby, you'll not only be able to see their room but also show off your own. At lau…Game update19 Jun 2026Update 1.9.0.1Changes · On Shadow World Level 2, the darkness trails left by shadows now slow players less and disappear faster. · On Apocalypse difficulty, the Directional Microphone minigame (Soul Worship) no longer contains interference. Instead, the green target zone now moves. · Perks no longer cost Cursed Coins. Resetting the perk tree now always costs 4 Cursed Coins. · On Apocalypse difficulty, the Cr…