Backroom Company · published · build 20589341
Hello, this is the Backroom Company development team.
We sincerely thank everyone who plays and supports Backroom Company. This update includes system improvements, creature reworks, and a new leaderboard feature designed to enhance stability and immersion. We continue to work hard to deliver a better gameplay experience based on your feedback.
The October 29 update has been successfully completed. (KST 18:00)
The changes applied in this update are as follows.
Please review the details below for a better gameplay experience.

The behavior and patterns of key entities have been improved to allow for more varied interactions with players.
Entity “Moth”
- Added a new attack pattern that wraps the player in a cocoon.
- Players now need to be more cautious when using light sources.
Entity “Helena”
- Helena now more actively pursues players who are outside the classroom during class time.
- Improved visibility of the escape classroom to help players navigate more clearly.



A new leaderboard feature has been added, allowing players to compare their performance with others.
You can now compete with friends and other players by comparing your records.
- Speedrun: Rankings are determined based on the time taken to complete the game from the first to the final stage.
- Best Employee: Rankings are based on the total value of items sold.
- Death Champion: Rankings are based on the number of times the player has died in the game.

We will continue to work to improve Backroom Company and provide a more enjoyable and stable gaming experience.
Your valuable feedback is always appreciated and will be actively reflected in future updates.
Thank you.
– Backroom Company Development Team