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REKANewsAshes & Ancestors Patch Notes
Game update

Ashes & Ancestors Patch Notes

REKA · published 24 Oct 2025, 16:06 UTC

All newsPlayers around this dateRead on Steam

Here is a list of patch notes for the Ashes & Ancestors update!

Content

New Chapter: Dziady

New Points of Interest

  • The Carver

  • Lost souls

    • The Drowned Witch

    • The Murderer

    • The Deceased

    • The Feud

    • Basic Lost Soul

  • Dziady

Other new Points of Interest

  • Lutki ritual place

  • Ghost Release

  • Cursed Spirit

  • Bound to the Bog

New Biome: The Spruce Forest

New Crafting Stations

  • Spell Binding Table

    • Craft charms and protection items

  • Furniture Workbench

    • Sell Building Blocks and craft Blueprints

70+ new Building Blocks

New unlockable Character Customization options (new outfits)

Other

  • Added pages in journal for trinkets and wearables/ clothing

  • Improved Journal Usability

  • New travel screen mechanic

  • New character controller for more precise jumping

  • Added content warnings (You can turn them off under Settings > Controls > Content Warnings)

  • New music

  • Updated rendering and lighting engine

  • Implemented new Graphics Settings

  • Implemented toggleable fog blur

  • Due to technical limitations we had to remove the back to main menu button from the pause menu. We are sorry about this.

  • Steam Deck playable badge

Performance

  • Major Performance improvements

    • Decreased load on CPU

  • Implemented FSR3.1 upscaling algorithm

    • This can be toggled and adjusted in the graphics settings

  • Steam Deck - adjusted recommended settings

Fixes

  • Unity update to fix Unity security issues

  • Fixed grass not being under the terrain

  • Fixed floating terrain and floating structures

  • Clothing don’t clip into NPC’s body model anymore

  • Reka can no longer glide on fences

  • NPCs are no longer getting stuck in the ground or walls

  • NPCs can no longer walk through fences or trees

  • UI for interaction and speaking do no longer overlap

  • Goatling walking through fences

  • ESC button now goes back in main menu

  • Button remapping is now displayed correctly in building menu

  • Camera is now following Reka correctly when standing up or sitting down in the walking house

  • Chests in the tutorial that didn’t have loot now have

  • Reka is able slide upwards on a vertical surface

  • Text is now displayed correctly when clicking the question mark button displayed while interacting with the food shelf, scales, and fireplace

  • Chicken hut footsteps don’t play any longer while hut is idle

  • Crows in the tutorial don’t freeze in the air and don’t disappear anymore after saving and loading the game

  • Journal bookmarks are easier to read while highlighted

  • Trapped hare can’t spawn under water any more

  • Save/ Load during ‘trial of the forest spirit’ while Leshy appears does not get Leshy stuck in place anymore

  • Players can’t get permanently stuck during ‘trial of the forest spirit’ quest (pop up appears to tell player can teleport home/ leave map to start quest anew if stuck)

  • Fixed that ‘trial of the forest spirit’ does not break upon regenerating the map and throwing enchanted larch cones early in the quest

  • Enough hunter lookouts will now appear to complete the sidequest during ‘trial of the forest spirit’

  • Fixed jumping animation during frequent jumping on uneven ground

  • Player can’t get stuck by clipping character head into a ceiling anymore

  • Fixed animation of woodcutting NPCs after talking to them

  • Fixed interaction with skeleton chair while jumping that caused the sit down animation to loop 

  • Controller button icons are now displayed correctly

  • Fixed save games having the same names after saving

  • Teleporting home does not cause Reka to fall from a height anymore

  • Beekeeper is no longer sitting in the air

  • Player can no longer sit in chairs occupied by NPCs

  • Points of interest are no longer spawning below the map

  • Player can no longer get both the old watering can and Siva’s Boon after regenerating the map

  • Picking up an animal while using the tonic of connection no longer results in being unable to drop the animal

  • Only one siva shrine can spawn on the siva shrine map

  • Fixed UI to display correct use item wheel prompt

  • Fixed environment to no longer change upon reloading and no longer spawning in villages or POIs

  • Fixed illumination BBs to be interactable

  • Player can’t teleport anymore during final tutorial cutscene

  • Fixed rapid light/color flashes in Tutorial to appear sometimes (seizure risk)

  • Fixed POIs spawning inside one another or other structures on the map

  • Fixed the crows to work as intended when picking up an animal

  • Fixed "Work on the Cabbage Farm" to not spawn cabbages

  • Fixed ‘Toggle Sprint/Aim/Collect’ to be turned on despite them not being shown as on in the settings

  • Fixed that deleting grain from inventory in tutorial no longer hard locks you

  • Fixed "The Smiling Hive" quest to disappear from journal after completion

  • Fixed so that collecting with crows is no longer delayed

  • Chicken hut can’t get stuck on environment so that it cannot move anymore

  • Fixed so that UI for destroying objects does not appear before equipping crows

  • Using arrow keys in a menu now let you scroll through it

  • Fixed that the render distance slider has no effect

  • Fixed use items to no longer switch places in the UI 

  • Fixed that Reka no longer stands at an angle after getting out of the skeleton chair early

  • Fixed map regeneration so that Reka can’t be knocked out of the chicken hut chair anymore

  • Fixed that if you open the use item wheel while walking or having auto walk enabled, the player is unable to select an option

  • Fixed the item counter UI so that after collecting something with crows it now disappears again

  • And many more bugs

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