Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Lost Records: Bloom & RageNewsTape 2 Patch 1 (build 2.01.129791)
Game update

Tape 2 Patch 1 (build 2.01.129791)

Lost Records: Bloom & Rage · published 30 Apr 2025, 14:04 UTC · build 18274406

All newsPlayers around this dateRead on Steam

Hi everyone!

This patch delivers numerous bug and crash fixes, along with significant polish and game flow improvements. Key highlights can be found below.

We have more title updates planned to further enhance the game experience.

As usual, please do not hesitate to report any bug you encounter in-game to our support platform.

See you in Velvet Cove!

Game Progression Blockers Fixes

  • Fixed an issue in ‘Lights, Camera, Action!’ where triggering the ‘Air Guitar’ sequence while a dialogue about bugs was active could prevent progress.
  • Fixed an issue in ‘Alone Again’ where cancelling an item’s movement while resetting all items and exiting the box packing interaction made it impossible to place items in the box.
  • Fixed an issue in ‘A Tale of Two Sisters’ where a black screen remained permanently after cleaning up the last item on the payphone.
  • Fixed an issue in ‘Infiltration’ where Kat did not respond to the light signal for distracting Corey.
  • Fixed an issue in ‘Infiltration’ where Corey’s door interaction animation could get stuck in a loop if Kat was asked for help.
  • Fixed an issue in ‘The Coven’ where rushing to barricade all doors before a specific dialogue started made the water bottle interaction unavailable.
  • Fixed a rare issue in ‘Time Capsule’ where the game would not progress after examining all of Nora's items in the box.
  • Fixed an issue in ‘Time Capsule’ where Swann was unable to turn on the camcorder if the player interacted too quickly, causing dialogue to repeat and the scene to not progress.
  • Fixed an issue in ‘Lost Records’ where Swann could go out of bounds after walking over animal bones.

Achievements Fixes

  • 'Geez-O-Meow': fixed a bug preventing the achievement to unlock in some specific situations.
  • 'Eye See You': fixed a bug preventing the achievement to unlock in some specific situations.
  • 'Complete Box Set': fixed a bug preventing the achievement to unlock in some specific situations.
  • 'Breakfast Club': fixed an issue where choosing the line "Hey, we make a good team!" would interrupt the entire dialogue and prevent the achievement to unlock.

Crash Fixes

  • Greatly improved memory management, addressing recurrent ‘out of memory’ crashes on Xbox Series S.
  • Fixed a crash that occurred when repeatedly opening the camcorder, switching to the ‘Footage’ tab, and leaving the menu with numerous 1-3 second videos.
  • Fixed a crash that occurred when spamming ‘Mark as Favorite’ on videos while switching tabs with numerous 1-3 second videos.
  • Fixed a crash that occurred when spamming the ‘Replace’ option in the ‘Edit’ menu of a memoir with a large number of videos to replace.
  • Fixed a crash that could occur after deleting all Junk footage and immediately closing the Camcorder Menu.
  • Fixed a crash in ‘Alone Again’ that could occur when pausing the music video on the TV for a second time.

General Fixes

  • In the scene selection menu, indicated the total number of completed collectible memoirs (appears once the game has been completed).
  • In the scene selection menu, amended the story mode selection pop up to explicit that any story progression, choices and collectibles made after the selected scene will be erased.
  • In the settings menu, for the keyboard/mouse key binding screen, made movement actions available for rebinding (forward, backwards, left, right).
  • In the settings menu, ensured that hovering the mouse on half-shown items in the scroll area forces it to go into view.
  • In the player’s choices ending recap screen, updated thumbnails depending on player’s choice to better illustrate the consequences.
  • In the outfit selection menu, fixed the checkmark disappearing upon scrolling through the opposite outfit category.
  • Revised logic for ‘Read’ interactions (i.e., interaction that displays object’s description) to prevent them from being paused by systemic dialogue flow (they were previously unresponsive when in that state).
  • Fixed mismatches between subtitles localization and voices audio.
  • Improved numerous subtitles timing with voices audio.
  • Improved numerous lipsync animation matching with voices audio.
  • Fixed few missing or mismatching French voices audio.
  • Fixed localization issues and made translation improvements over the entire game.
  • Improved audio mixing over the entire game.
  • Fixed visual artefacts and made quality improvements on environments over the entire game.
  • Improved texture streaming heuristics, reducing texture quality popping in several areas.
  • Fixed some car license plates inaccuracies in regard of States regulations in ‘95 era.
  • Fixed visual of Dylan to show bruises throughout Tape 2 chapters, based on player’s choices.

Performance Improvements

  • Major improvement on memory usage of the game, helping us to improve overall performance and texture quality on all platforms.
  • Fixed multiple assets streaming hitches, improving the framerate stability all along Tape 2 walkthrough.
  • Fixed numerous performance drops throughout the game.
  • Fixed an issue with having numerous videos of 1-3 seconds long, causing the game to drop performance in the Camcorder Footage menu.

Game Flow Improvements

This list highlights only a portion of the improvements and fixes made throughout the game, with approximately 300 additional bugs resolved.
Numerous cinematics in Tape 2 and Tape 1, have been significantly enhanced with improvements to camera shots, body animations, facial animations and lipsync, lighting, visual effects, and audio.

  • (Chapter ‘Lights, camera, action!’)
    • Ensured Autumn can still be filmed after she performed her second cart wheel.

  • (Chapter ‘Cabin in the woods’)

    • Added a new dialogue when coming down of the attic for the first time.

  • (Chapter ‘This Old House’)

    • Fixed a bug where reloading the checkpoint in this scene would always play the wrong branch in Autumn's dialogue.

  • (Chapter ‘Double Dare’)

    • Improved dialogue interaction placement to prevent potential miss-clicks during the Bloody Mary moment.

  • (Chapter ‘Alone Again’)

    • Added hints to the packing box sequence and interaction that can auto-place a few items correctly to better guide players at their own pace.
    • Extended calendar object visuals so the player can examine Swann’s calendar for both July & August.
    • Fixed the visual of the dollar bills used in the allowance money envelope to be accurate to ‘95 era.

  • (Chapter ‘A Tale of Two Sisters’)

    • Improved staging for the dialogue with Pam on the parking lot.
    • Added the payphone as a mandatory objective to clean up (i.e., remove the sticker player has put in Tape 1).

  • (Chapter ‘An Empty Cabin’)

    • Added more “wild life” elements around the cabin.

  • (Chapter ‘Infiltration’)

    • Improved the logic for signaling Kat with the flashlight, making it more responsive. Added a fail state if the player fails too many times, and fixed several flow and animation-related issues.
    • Improved global scripting so that interactions are available sooner and feels more natural.
    • Improved the flow of Corey’s stealth sequence.

  • (Chapter ‘Anarchist’s Dream’)

    • Improved placement of the deer and their staging when opening their stall doors.
    • Fixed a bug where Kat may remain sitting in air after opening the back door.

  • (Chapter ‘Enter the Void’)

    • Improved visual of Corey’s shirt after he has been stabbed.

  • (Chapter ‘Remember Us’)

    • Added a mandatory dialogue interaction to talk to Gus (Bartender) before leaving the bar.
    • Improved staging on the dialogue with Gus with better camera shots and lighting.

More from Lost Records: Bloom & Rage

Other announcements

All news
Community18 Feb 20261st Birthday Bonanza!Lost Records: Bloom & Rage is already a year old! On this date in 2025, we released Tape 1 of 2 of our emotional narrative game about a group of friends whose lives changed in the summer of ‘95. We’ve got a ton of stuff in store to celebrate, so let’s get into it! Firstly, the game is currently 40% off until February 23! If you’ve yet to experience it yourself or want to recommend it to a frien…Community12 Dec 2025Lost Records x Insert Coin is Coming!We are beyond thrilled to announce our partnership with Insert Coin to bring the universe of Lost Records: Bloom & Rage from the screen to your wardrobe! This new merch collection, inspired by the world and characters of Bloom & Rage, will launch early next year so stay tuned for updates from us coming soon...Community9 Dec 2025Happy birthday, Kat!Some may say Kat’s birthday is close to Christmas because she’s a gift to us all! Our passionate community is a gift we don’t take for granted either, so here are some of our favorite pieces of fanart. Go leave some love on the artists’ posts directly! · @MewClew on X · @sleepyadora on X · @DaKassa1 on X · @Vengesim1 on X · @ghostbunny01 on Instagram · @kuvshinov_ilya on Instagram And we’re in…