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Dustgrave: A Sandbox RPGNewsPatch 0.5.02 is live!
In-game event

Patch 0.5.02 is live!

Dustgrave: A Sandbox RPG · published 4 Mar 2025, 16:19 UTC · build 17578251

All newsPlayers around this dateRead on Steam

Dustgrave has just been updated to version 0.5.02! While we keep working on larger content updates, we still managed to fix some issues found by players and release this patch. Thank you very much for all the bug reports!

Changelog

  • Added the Difficulty setting in the New Game screen, to let people choose the Difficulty when starting the game.
  • Rewrote and optimized civilian AI. Traders will stop moving around, guards will behave more sensibly, and reactions to crime have been fixed and improved to be more reliable.
  • Fixed an issue with charge dashes not working due to targeting issues.
  • Fixed an issue with Disguises not working on civilians.
  • NPC's dialogues will trigger more reliably and with less delay.
  • Fixed the level 5 achievement not working in the Prologue.
  • Fixed a blocking issue that could trigger when loading levels during the night.
  • Fixed Alacrity not applying effects after the first turn.
  • Fixed additional Action Points not showing up in the UI.
  • The mouse wheel can now be used to zoom or dezoom the camera.
  • Fixed a bugged Rescue quest not showing the option to complete it.
  • Allied factions will no longer send killers after the player.
  • Fixed an issue with counterattacks or opportunity attacks killing charging enemies that would result in the game getting stuck.
  • There was another bug we fixed, but erased the ticket without writing anything in the changelog, but I think it was something related to NPC parties being idle on the map.
  • Fixed an issue with entering in combat after dismissing a companion.
  • Fixed an issue that occasionally stopped containers from opening properly.
  • It is now possible to delete savegames.
  • It is now possible to restore controls to default hotkeys.
  • Fixed an issue with kidnapped people never going back home, leading to a slow yet inexorable depopulation of all cities, while populating random levels of prisoners unable (or unwilling) to free themselves and go back to their lives.
  • The camera can now move further from the party.
  • Fixed an issue with a location with a wrong exit on the map.
  • Fixed a visual issue with items not being spawned in containers, with entire locations looking emptier than they should.
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Major update27 Aug 2026Dustgrave's Explorer Update is now available!Hello Adventurers! We just released the Explorer Update for Dustgrave, a new major update bringing radical improvements to balance, progression, quest structure, and quest variety! We spent the last few months working on the content and polish the game needs for its final release, and since we don't want to break existing savegames, this update only features some of what we've been cooking up!…In-game event19 Mar 2026A new update has been released!Hello adventurers! We just updated Dustgrave to version 0.8.3! We spent the last months rebuilding and cleaning part of the codebase, to permanently address some issues and bottlenecks in the game! Considering the limited traction Dustgrave is having in this phase of its early access, we decided it would be a wise thing to allocate some time to this process. This meant creating new internal too…Game update30 Oct 2025Revelations Update Hotfix #4Another hotfix has been uploaded, this one with a larger changelog! IMPORTANT: we had to change some code related to how settings work, so starting this version of the game will reset all settings to default. Changelog · Fixed a critical issue happening after dismissing the companion recruited in the Prologue before finishing that storyline. If you have a corrupted savegame because you dismisse…