A demo patch has been released! Your title screen should say Demo v1.0.2. If it doesn't, you can verify demo files to force the update. (Game Settings -> Properties -> Installed Files -> Verify integrity of demo files)
Here's what we changed:
Miscellaneous
- Fixed a crash that can happen at the end of an Endless run
- Fixed a white flash that can happen after playing Standard Starlight from Mind Select
- Adjusted April Herndon's role in the credits to be more clear
- Adjusted difficulty balancing in Endless mode: harder versions of some microgames should be more common now, and will become more common the longer you play
- Fixed a crash that could happen when opening the dialogue log while Dom is showing you his song
- Fixed the dialogue log's scrollbar jumping up if you kept holding down the mouse button after dragging the scrollbar and then closing the log
- Adjusted an engine setting that may have been preventing some devices from saving and loading (if you were having trouble with this, let us know if this helped!)
Microgames
Starlight
BRUSH!
- Fixed a bug where the hair can go back to being messy even after winning the microgame
PADDLE!
- Fixed a bug where you can hit the ball after losing the microgame
AVOID!
- Made the heart semi-transparent to signal a certain mechanic
- Made the microgame harder at higher game speeds
DROP!
- Fixed a crash that could occur when stacking pieces too high
JUMP!
- Various changes to the player animations to hopefully make the controls clearer to first-time players
- Fixed a bug where you can jump after losing the microgame
- Fixed a visual bug near the top of the level
- Fixed a bug where an unintended sound effect can play after winning the microgame
Tutorial
CIRCLE!
- Fixed a bug where the first line you draw couldn't be as long as normal
- Drawing a line at max length will now count as an attempted closed circle instead of cancelling
- Decreased the line's max length
- Fixed a crash involving the line being too long
CATCH! (Demon)
- The demon now flies around in a shorter area as game speed increases
Shuffle
SWIPE!
- Changed prompt from SWIPE! to PUSH!
- Downward mouse movement no longer reverses progress (temporary fix while we determine how to make the required mouse movement more clear to players)
- Fixed a crash involving the inverse kinematics on the arms
If you still have issues with any of the problems we claim to have fixed, let us know in the community discussions forum :)