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PratfallNews60,000 Units & NEW Game Mode
In-game event

60,000 Units & NEW Game Mode

Pratfall · published 27 Apr 2026, 15:24 UTC · build 22976857

All newsPlayers around this dateRead on Steam

The first week is over and we just passed 60,000 units sold!!

Thank you all sooooo much for supporting us and this small game! We didn't expect anything close to this and we are extremely excited to continue working on this game <3

We just released the NEW Custom Game Mode.

You can select it in the park and choose from over 30+ rules and 9 presets as a starting point.

Here are some examples:

  • Peaceful - disable all enemies (does not disable players lol)

  • Swap all ice with cheese

  • Infinite Ammo

  • Disable your least favorite item

  • Infinite biome

  • Checkpoints for the whole team at Hydrants

  • Only ham

  • Change explosion sizes and damage

  • And many more!

Upcoming: 3 new languages

We want to release a patch with NEW languages as soon as possible. Currently we are planning to add French, Spanish and Turkish. Let us know what other languages you want to see for the future!

Upcoming: Network Connection Improvements

This week, we’ll roll out an alternative network backend on a beta branch.This is aimed at players who’ve been running into connection issues, giving you another option that might work better depending on your setup, region or ISP.Once it’s live, you’ll be able to switch between network modes and help us test which one performs best in real-world conditions.

Upcoming: Roadmap

We are going to spend some time to setup and communicate a roadmap and hope to have it ready in the next few days. We can already say that we are planning to work on new content for the game but the details will be in another post. Let us know what you would like to see!

Patchnotes:

  • Added NEW gamemode "Custom"

  • Fixed an exploit for the weekly challenge mode that made it possible to restart a new run on a previously set checkpoint

  • Fixed the possbility to essentially double jump within a certain timeframe - we might bring this back as a feature but how it was before was just too inconsistent

  • Improved firewall handling with Steam. This should fix some issue of players that were not able to play in multiplayer at all or the game closing immediately because of firewall issues.

  • Fixed determinism in weekly challenge that resulted in different item drops in singleplayer vs multiplayer

More from Pratfall

Other announcements

All news
Game update7 Aug 2026Patch 1.2.2.R4395Fixed in issue for russian language crashing when interacting with the hole in the park Yes, again. Sorry for that!Community28 Jul 2026500,000 games sold!!We just crossed 500,000 games sold!! 7,460,074 rescues were attempted ! 137,275 puppies have been rescued ! 475,515,678 gold collected! When we launched, we didn't expect too much from it. For us it was more a project to figure out how we work as a team and to test the Godot game engine. Now the game has been out for 3 months and we are blown away by the support and all the players across the w…Major update17 Jul 2026New Update: Parks & RecreationParks & Recreation! The park just got bigger! Sneak into the sports court next to the dog park and play a round of ball. Wake up babe, new gumballs just dropped! The second gumball machine got a refill of shirts, hats and toys . There is also a way to recycle toys now! Big Performance Improvements Took us a while but we improved the performance. Especially in the Ice Cave, Multiplayer and Bats!…