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Alchemy SurvivorsNewsDiscover, Craft, and Survive!
Community

Discover, Craft, and Survive!

Alchemy Survivors · published 8 Apr 2026, 05:01 UTC

All newsPlayers around this dateRead on Steam

In Alchemy Survivors, you play as an alchemist trying to stay alive in a world overrun by monsters. You’ll mow down thousands of enemies, hunt for materials, and gather the resources needed to fuel your wild alchemy experiments.

As you find more weapons, equipment, and materials each time you play, your true strength emerges from alchemy: the power to combine anything you find into brand-new items unique to your game. You‘ll be experimenting, discovering, and building your own growing library of tools, weapons, and strange new creations each time you play.

We’re launching the game in Early Access today because we want players involved early while we rapidly iterate on the systems that matter most.

Our plan is to use Early Access while we’re improving and expanding the game with your feedback — and launch the full game (exit Early Access) in early June. The version you can play today includes three unlockable levels, dozens of enemies and minibosses, our first boss, unlockable characters, customizable gear, merchants, achievements, and the infinitely expandable crafting system that defines the game.

From here, we want to grow outward with more levels, more enemies, more characters, more items and powerups, better ways to review what you’ve found and created, and bigger systems like deeper crafting extensions, infinite dungeons, and bigger bosses.We’re interested in systems that create surprise through emergent mechanics evolving from direct player input. Systems that turn experimentation into progression. Alchemy Survivors is our attempt to build that into an action game that still feels immediate, readable, and satisfying.

And if you have ideas, join the community on our Discord server!

More from Alchemy Survivors

Other announcements

All news
Game update10 Sep 2026Performance, Performance, Performance (v0.24)Hello survivors! Based on the changelog length this week, you'd think this might be a small update. However, we spent all week on performance and squeezing out as much performance in all situations as we can; we want to make sure the game is playing smoothly on all devices. We've also been hard at work replacing a lot of our placeholder assets and UI with release-ready art and polish. There's s…In-game event2 Sep 2026Complete Graphical Overhaul (v0.23)Hello, survivors! We've got a huge update this week that completely revamps our graphical engine; as we move closer and closer to our release date, we're hoping to go back through everything in the game with a fine-tooth comb and polish it up to the standards we want to ship with. This graphical rework is just the first step. Every level in the game has been redesigned with dynamic lighting, a…In-game event27 Aug 2026The Survivors Fight Back (v0.22.0)Hello, survivors! We're closing in on not only having all of our planned 100 characters in the game, but also abilities and ability upgrades for all of those characters. We want abilities to make each character feel unique, and ability upgrades to let you customize how those characters play even further. In this update, we're adding 2 new abilities to characters that didn't have one yet and a t…