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Improvised EmpireNewsNeuroforge 1.0.0 is Out Now!
Steam news

Neuroforge 1.0.0 is Out Now!

Improvised Empire · published 3 Mar 2026, 21:48 UTC

All newsPlayers around this dateRead on Steam

We’re excited to announce that Neuroforge is officially available in version 1.0.0!

After all the work that went into development, we’re very happy to finally share that the game is now available on Steam.


This is an important milestone for us, and we can’t wait to hear your thoughts and see your first impressions of version 1.0.0.

If you enjoy the game, feel free to:

  • play the demo,

  • add it to your library,

  • leave a review on Steam,

  • share it with others.

Thank you for your support, and enjoy playing Neuroforge!

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Game update30 Sep 2026NeuroForge 1.1.1 – Traits at a GlanceTraits at a glance Combat traits are now badges you read in a second, one column per side of the board. · Bronze, silver, gold : the badge colour shows the tier you reached. · Hover any trait to see its description and the effect of every tier, in battle, team, recruitment and unit sheet. · Xylophrak gain Carapace : thorns return 20 to 50% of the damage they take. Your formation stays · Move to…Major update29 Sep 2026NeuroForge 1.1.0 – Galactic Research ReforgedGalactic Research, reforged The old tree is gone. Research is now built from \ rank cards\ with bonuses you actually feel: a shared core, plus one page per faction. · Faction Shards : finish a run, earn shards of the faction you played, spend them on its own cards. · Assault or Bulwark Doctrine : choose your stance for each faction. Swap any time, for free. · Legacy : conquer a faction's campai…Game update23 Jun 20261.0.1 liveDeployment & Bench Interactions • Fixed issues related to the Battle Deployment phase and Bench UI. • Corrected logic inside BattleDeploymentController and BenchSlotUI to ensure units are properly handled, selected, or moved when interacting with bench slots before a battle. Event UI & Rarity System • Card Events: Resolved visual or interaction bugs in the Event choices UI ( CardEventUI ), ensu…