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The PrecinctNewsLatest Patch Notes
Game update

Latest Patch Notes

The Precinct · published 15 Oct 2025, 12:03 UTC

All newsPlayers around this dateRead on Steam

A few bugs won't stop us from keeping the streets clean!

The latest patch will mean that The Precinct is now updated to Build 1.9.20284

https://store.steampowered.com/app/490110/The_Precinct/

Quality of life improvements:

  • Added Sergeant rank chevrons to Kelly's left sleeve on the in-game model and both character sprites
  • Improved behaviour for the AI-controlled tow trucks
  • Police cars can be requested for towing
  • Adjusted reverse deadzone
  • Added some missing SFX for dropping cars from the crane
  • Improvements to crane pickup and dropping sound, to give them more impact
  • Red-blue lightbar combinations will always have red on the driver's side
  • Updated localisation based on community feedback
  • Reduced volume on Astro, Buzzard, Quinzo and Kamara engines
  • The ambulance light is now red instead of blue
  • AI-controlled tow trucks now turn their siren lights on while towing vehicles
  • Carjackers will not attempt to steal cars in tow
  • Illegally parked vehicles won’t respawn immediately if a car is towed
  • The AI-controlled tow truck will no longer attempt to tow a car if the player decides to tow it himself
  • Moved one of the cars that was inaccessible for towing

Bug fixes

  • Fixed Erratic Driving crime not appearing on the map
  • Fixed the NPC awareness when using the helicopter
  • Fixed carjackers getting stuck in a repeating animation when trying to break a window using a knife
  • Fixed Kelly incorrectly trying to put suspects in the boot of Station Wagons
  • Fixed the siren volume going lower unintentionally
  • Fix for some objective items not respawning correctly
  • Fixed civilian cars crashing into crushed cubes
  • Fixed a potential issue of characters disappearing when spamming tow/untow next to a ladder
  • Fixed NPCs sometimes sliding when using tow action
  • Fixed the issue where the escorting police officer was not holding the suspect when cuffed
  • Fixed blurry textures in the junk yard
  • Fixed the tow truck crashing into other vehicles when called in
  • Fixed car alarms sometimes not turning off after breaking in
  • Further improvements to stability
  • Fixed physics issue when towing multiple cars from the garage
  • Fix issues with the requested tow truck not navigating correctly through alleyways
  • Fix for getting experience for the actions of other police officers
  • Fix for Kelly sometimes not being interactable in missions that require talking to him


We've also resolved a security issue recently discovered that affects all games using the Unity engine.

Thank you so much to everyone who has helped us by providing their feedback and bug reports!

If you do encounter any other bugs or would like to give feedback on your experience of The Precinct so far, we’d love to hear from you either in our Steam Forum or on Discord.


More from The Precinct

Other announcements

All news
Game update20 Aug 2026Hotfix for Minor BugsAttention, Rookies! We have just released a small fix for The Precinct, as follows: · Fixed an issue with the camera stuttering. As always, thank you so much for your ongoing support of The Precinct!Game update11 Aug 2026Hotfix for Minor BugsHey Rookies, we've updated with some fixes 👮 Patch Notes: · Fixed simulated vehicle navigation not working · Fixed flashlight issues · Reduced length of light trails on single gumballs by 50% · Fixed helicopter spotlight · Fixed flare on gas station pump · Increased marker pools to prevent missing icons when all progression items are found · Fixed Gumball light flashing while spinning · Fixed…Game update1 Jul 2026Hotfix for Minor BugsFollowing our More Customization update, we have a hotfix for some minor bugs 🚔 · Fixed helicopter spotlights · Fixed ambulances and coroner vans not spawning as roaming traffic · Disabled interior gumball for concealed lights with marked vehicles · Enabled concealed lights for twin lightbars · Fixed burglars occasionally standing idle outside of buildings · Fixed vehicles being driveable duri…