Hello everyone, this is "Gyra", and I'm the developer, Xiaogang.
"Gyra" is still in the early development and testing stage, but it's a game that will be iterated and verified over the long term.
The current development roadmap is listed as follows:
- Combat System: Pistol, Rifle, Shotgun, One-handed Sword.
- Item System: Backpack, Warehouse, Quick Bar. Supports picking up, discarding, transferring, and destroying.
- Attribute System: Damage, Defense, Damage Increase, Damage Reduction, Critical Hit.
- Dress-up System: Hairstyle, Shoulder Armor, Clothing.
- Save System: Not implemented yet.
- Skill System: Hit, Death, Jump, Sprint, Grenade.
- Animation System: Walk, Run, Crouch.
- AI System: Under development.
It is currently in the iteration process.
- Archive System: Supports linked saving of character outfits and item inventories.
- AI System: Multiple AI battle support and boss battles.
At present, only a few scenario test levels have been deployed. More will be added later.
Thank you for your attention and support!