Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Project: Break//Down - Beta DemoNewsv0.38.2 - level remasters
In-game event

v0.38.2 - level remasters

Project: Break//Down - Beta Demo · published 14 Jan 2025, 15:17 UTC

All newsPlayers around this dateRead on Steam

Update 0.38.2

Hello, it has been a while since our last update we have been busy polishing levels in the game to improve player level progression and direction, player combat, visuals and a new traversal method making use of the player grapple hook.

Level 1-1 remaster.

We have made changes to level 1-1 to help you through the level, making it easier as most of you seem to struggle to get to the next level.

level 1-4 remaster

Level 1-4 has been remastered from wooden boxes to metal containers and have had a lighting fix to fit the game theme of a deep hole with many shelves in it.

While traversing though you will come across a new layout of 1-4 including a new traversal system using the grapple hooks.

Other Changes:

  • Improved boss fight issues causing the boss to fall out the map (we think it of the map (we think it's fixed, but more testing is needed).s fixed but more testing is needed.)
  • Enemy AI improvements- enemy new backup when to close in combat and will try to dodge when approached when circling the player. This makes a big change to the gameplay feel and overall combat awareness.
  • Enemy ragdoll changes - enemies now ragdoll more when hit.
  • New Lighting values were implemented to make the darker shadows.
More from Project: Break//Down - Beta Demo

Other announcements

All news
In-game event8 Sep 2026Project: Break//Down: v0.41.0- Upgrade SystemUpgrade, People Upgrades- In this new build, I have added a new upgrade system. Fight enemies for scrap and spend scrap on an upgrade station for a permanent campaign upgrade. Upgrades are both effects and stats and include upgrades like faster attack speed or a bigger base battery charge to a GroundPound and slowing down time when in grab mode. Upgrade system Upgrades can be brought from ‘Upgr…In-game event1 Aug 2026Updates to cuttent buildUpdates to the current build: · Updated enemy attacks to have telegraphed animations with special visual effects. · Added a fallback timer for the grapple hook if the player can't reach the grapple target · Headless enemies now attack on an offset · Forklift now has reduced health and takes damage for crashing into the environment · Forklift now has a visible UI health bar when driving · Centre…Game update17 Jul 2026Update to current build - Quick grabUpdate to current build - Quick grab Added · Added new Quick grab feature to pick up items with one button. · Added new drop items feature to drop items like barrels without throwing them. · Added a sprint toggle option. Changed · Charge attack now uses 5 energy. · Redused cool down on grapple hook. · Added reduced cooldown on grapple hook for a miss. · Extended grapple hook range. · Extended g…