Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
FortsNewsForts Update 1.37
In-game event

Forts Update 1.37

Forts · published 7 Apr 2026, 04:42 UTC · build 22653887

All newsPlayers around this dateRead on Steam

G'day Forts fans!

We're beavering away on the Firebird DLC, so this update is smaller than usual. It mostly includes important fixes, especially to population cap handling and portals. There's also a couple of new scripting functions for modders and a minor balance change to Overdrive.


Cheers,
EWG

Change List 1.37.0 r21352

Add: Script function to apply damage directly to a strut (dlc2_ApplyDamageToLink)
Add: Script function to get selected node (GetLocalSelectedNodeId)

Balance: (Overdrive) Increase downgrade duration from 4 to 6 seconds (+50%)
Balance: (Overdrive) Reduce downgrade refund from 100% to 75% (-25%)

Improve: (Sever & Seize) Clarify Buzzsaw reflection objective
Improve: Allow \\test_effects to work when there's no Lua file for that path (sound only events)

Fix: Auto conversion to back bracing cancels fast sell off
Fix: Beams are not occluded correctly when intersecting overlapping smoke
Fix: Converting background bracing to a door prevents firing
Fix: Devices with pop cap can be sold repeatedly using move mechanic
Fix: Firing into an overlapping neutral device causes the firing weapon to be hit
Fix: Floating nodes can appear in some circumstances
Fix: Instant point loss is possible when joining a lobby at near match limit, other player soft locked
Fix: Linking, deleting, and re-linking 3 portals can send one into an invalid warm up
Fix: One-way portals can be created
Fix: Population cap can be exceeded on teams without a reactor
Fix: Population limited devices on different structures in TDM are deleted at start
Fix: Shields can fail to be destroyed when hit by powerful projectiles with splash damage
Fix: Trail overlap when converting a projectile
Fix: Trail positioning for converted projectiles
Fix: Unlinking portals during warm up leaves one still warming up
Fix: Weapons that have a spotter don't allow manual ammo selection


Make Sure To Join Our Discord

If you haven't already, join our Forts Official Discord server to connect with other players, share strategies, create maps/mods, and receive advance notice of upcoming events.

Cheers,

EWG

More from Forts

Other announcements

All news
Community9 Sep 2026Forts is an AGDAs 2026 Finalist!G'day Forts fans, We've got some pretty lovely news to share: Forts has been selected as a finalist in the Ongoing category at the Australian Game Developer Awards 2026! The AGDAs celebrate Australian-made games and the people behind them, so it means a lot to see Forts recognized almost a decade after launch. A game can only stay "ongoing" if there are people around to keep playing it, making…Community3 Sep 2026Forts Map Making Contest VII - Winner: Pile Rouillée!G'day Forts fans! With the recently released Firebird DLC, we dedicated our 7th official map making competition to the creation of new 2v2 Firebird environment maps, to help populate the map pool. Our judges and community had to select 3 finalists for the livestream out of the 20 entries received. The winning maps were announced, with some pro players showcasing them with a few matches each. Th…Community18 Aug 2026Tournament 33 WinnersG'day Forts fans! The first ever Firebird DLC Tournament has just ended, with team Tarlahon emerging as victors! Not only have they mastered the now ubiquitous Lightning Beam + 20mm Cannon combo, but they also managed to quickly adapt and find effective counter strategies. Team Tarlahon will split the 1st place prize of $100. Tar struck a chord. Following closely, team Godos Greeb managed to ho…