Mama's Sleeping Angels ยท published
max stamina = 200
sprint stamina burn 20/s -> 18/s
stamina regen 20/s->22/s
Can actually rebind the text chat button now
deleting your save now correctly deletes imaginary friend conversation progress
Should always show correct num of awoken friends when entering gma's house
hold to sprint/crouch both toggleable in settings
Encyclopedia shows zzz next to still asleep friends and o.O next to awoken ones.
Kisser can't teleport within 12 meters of the player
Items that have been dropped stop simulating physics after 20 seconds, this will improve performance in longer rounds and prevent things from occasionally flinging around when you leave them at the scale
"Only host can start/end dream" is a new setting in the lobby settings.
the pda now displays the reason for the match transition into the feeding state: "all players dead - mama awakens", "(playername) has inserted the sword", "times up - the knight inserts the sword"
the lobby settings menu now also has a "seeded runs" setting. It is pretty complicated to explain all the intricacies of seeds, and tbh i am not really fully sure how this will affect things, so I'll talk a little about that below:
The standard function of the game is such that each dream starts its generation with a new seed. A seed is NOT* per-run, it is per-dream. When you are in a dream, there is a number on the bottom right of your screen, and this is the dream's seed. If you use the same seed for an entire run, you will still see different dreams generate when you return to the same level, as the generation also takes into account the LAYER you are in. HOWEVER, there will be random things that are repeated because they DONT take into account the layers. Basically its going to do weird stuff and that is for your enjoyment and exploration to figure out if you so desire lol.