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Dice With DeathNewsBugfixing Patch now Live
Game update

Bugfixing Patch now Live

Dice With Death · published 18 Mar 2026, 02:28 UTC · build 22390083

All newsPlayers around this dateRead on Steam

Thank you all for the reports both here on Steam and in the Discord. We have a few more to track down and some we're actively monitoring, but here's a list of what was investigated and corrected today.Bugfix Patch:
- Removed menu animations that may have caused players to not be able to see Eternity Relic Upgrades.
- Removed these same menu animations from all other selection points (Dice, Relics, Upgrades) in case the issue could affect other areas.
- Resolved an issue where on Circle 2, Round 1 Relic Selection, the Relics in slot 3 and 4 wouldn't update to their correct images and information.
- Added additional checks for potential visual Dice Duplications during Dice selection (this was unable to be reproduced in engine, we hope these checks will resolve it for those that were experiencing the bug).
- 3x Game Speed should now Save properly and not revert on Game restart.
- Settings Menu adjusted for some text and layering issues.
- Difficulty now correctly resets when a different characters is selected on the main menu.
- Locked characters should no longer be "clickable" and should not generate the red "Back Button"
- Fixed a soft lock issue cause by Curse of Loss triggering in Eternity Mode.
- Fixed a damage calculation for Curse of Sorrow in Eternity Mode.
- Fixed a soft lock issue when refusing the Glimmal Ring during Unlock Dialogue.
- Corrected typos in Dialogues (various).
- Fully de-coupled individual Difficulty win achievements internally and to Steam. This should ensure that players receive the correct in game "tag" upon completing a difficulty for the first time, allowing them to continue to higher difficulties, even if Steam does not correctly store the achievement Steam side.Please let us know if any of the above issues occur in the bug reports forum! Thank you for all of your reports and help in smoothing things out, more to come!Cheers,Connagh & Joel
Sea Glass

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Game update10 Aug 2026Bug Fix - Obol Shop Unlocks - 08/09/2026Quick update here: Occasionally the Obol Shop will not successfully Unlock Relics or Dice that are purchased (weird Local Save issue). Our Safety Net code for these unlocks has been updated and should double check Obol Shop Purchases and unlock those Relics or Dice that may have been missed initially. This does require a Game Restart if the issue is noticed by the Player post Obol Shop Purchase.Game update3 Aug 2026Bug Fix - Dice Of Many Faces and Dice Selection for Controller - 08/03/2026Hey all, bug fix time! - Dice Of Many Faces (DOMF) would soft lock the game if it landed on a Blank Face and if the only "copyable" Dice in the bowl was also Blank faced. DOMF will now default to 0/Blank automatically if the only other copyable Dice in the Bowl is also 0/Blank. If there are NO other Dice in the bowl, DOMF will default to 0/Blank without forcing a Fumble. This should allow Relic…Game update19 Jun 2026bug Fix Patch - 06/19/2026A small, but hopefully mighty, update here. We've had issues where players would go through Unlock Dialogues with Death and either not acquire the Relic for future runs or occasionally lock other Relic/Dice Unlock progression behind Local Save File corruptions and mismatches. This patch looks to provide a fallback feature that checks Local Save Files to fix these issues. When you open Dice With…