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Rewind 99NewsMajor Demo Update + 60% More Gameplay for Steam Next Fest
Major update

Major Demo Update + 60% More Gameplay for Steam Next Fest

Rewind 99 · published 23 Feb 2026, 16:44 UTC · build 21971391

All newsPlayers around this dateRead on Steam

A Big Update Before Steam Next Fest

We’ve been hard at work improving the Rewind 99 demo, and this update includes a large number of bug fixes, improvements, and some new polish across the game.

The biggest change: the demo is now about 60% longer.
Instead of ending Tuesday, the demo now runs through Wednesday (in game time), giving players more time to explore Reshoot Springs, build their store, and unlock side hustles.

Below are the major changes included in this update.


Major Bug Fixes

A huge focus of this patch was stability and multiplayer issues.

• Many fixes to the Rewind Station
• Fixed an issue that caused some players to get stuck on the title sequence
• Mirror, rewind station, and cosmetics vendor no longer break for other players after one player uses them
• Quick use bar UI no longer breaks after using character customization and other stations
• Employee Rental Returns task now works correctly
• Settings menu changes (like volume) now also apply in the main menu

Remote Client Fixes

• NPCs no longer clip through the ground while walking
• Fixes to Character Customization purchases and previews for remote players


Additional Bug Fixes

• Fixed an issue where the game sometimes continued running in the background after closing
• Posters now disable interaction when hidden after store expansion
• Players can no longer get stuck inside the delivery truck cab
• Character customization now supports Q/E cycling and has proper button sounds
• F5 no longer triggers an unintended debug mode (it now quicksaves properly)
• Changing skin color no longer changes face type
• Store Manager unlocks now update without needing to switch tabs (except Mixed Movies... for now)
• “Nobody’s here” prompts no longer appear incorrectly near exits
• Fixed collectible sound behavior for multiplayer sessions
• Event feed now works properly for remote clients
• Discord button now links to the correct server
• Map texture blur fixed on some machines
• Claw machine sound now respects audio settings
• Customers no longer get stuck outside the store after Late Rental Negotiations
• “Sweeten the Deal” items no longer leak into rental returns


New & Improved Content

Alongside bug fixes, we’ve added some additional polish and improvements.

• Demo length increased by 60% (now ends Wednesday)
• New UI button sound effects
• Footstep sounds for walking, running, and landing
• Updated tutorial messages
• Improved key hint UI
• Added read-only key bindings to settings
• Added money update notifications
• Improved QuickUse bar font size
• Item pickup detection improved (you can now grab floating items more easily)
• Customers may now pay with $50 bills (lol sorry)

Environment & World Updates

• Improved store elevated area mesh and rail placement
• Ambient NPCs dancing near boomboxes now actually play music
• Roulette station now includes warning signs (it’s still very buggy!)
• Mrs. Rewind prop moved to a purchasable item
• Added Probe N Go station easter egg hints
• Added university banners to the map
• Multiple mesh and texture artifact fixes


Thanks to everyone who has been playing the demo and sending feedback.
Your reports are directly helping us stabilize the game before Steam Next Fest.

If you haven’t tried the demo yet, now’s a great time to jump in.

And if you have - now's a great time to jump back in! Richard Heyne
Game Designer

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