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Astral OutcastNewsAstral Outcast Early Access v0.1.2
Major update

Astral Outcast Early Access v0.1.2

Astral Outcast · published 10 Jan 2026, 11:17 UTC · build 21004231

All newsPlayers around this dateRead on Steam

🔧 Fixes :

- Fixed Ship tracker when on planet.

- Moved some performance eating events into better organized Common Events.

- Significant performance fixes.

- Fixed wrong info in Crafting Help section when asking your A.I. for tips.

- Fixed corrupted ship map with broken collider tiles, made new map.

(Might have caused performance issues.)

🪄 New:

- Crafting screen now shows how many items you can craft in the lists.

- New music tracks for all maps.

- Changed the Quest Pointers to be less obstructive on the player.

- There is now a screen effect for Cold, Hot, Poison.

(Showing extra confirmation to the player.)

- You can now water a plot with half a flask.

- Added Refilling recipe for half full water flasks.

- Working on new story quest line.

🌍 Maps :

- New map : Crashed Ship

- Completed colliders for Helios III - Marsh.

I will release updates monthly.

To prevent save file corruption it is always advised to start a new game.

More from Astral Outcast

Other announcements

All news
Game update30 Aug 2026Hotfix- Fixed mounting of Heatsink II not registering. - Fixed "Stop Piloting" prompt not showing after leaving some planets. - Fixed not being able to refuel Oxygen for the ship tank.Game update29 Aug 2026Early Access v0.1.5 - Build 101🔧 Fixes : - Fixed Resource Nodes advancing stage like crops do. (Which they shouldn't.) - Fixed the opacity layer on unusable items. (Better visibility) - Fixed camera jitter as good as possible. - Fixed visual artifact on icon popups and text baloons. - Player now die when taking of helmet inside the Engine room if the Airlock didn't cycle. 🪄 New: - You can now interact with everything with…Major update18 Jun 2026Astral Outcast UpgradeThe Early Access version receives the engine upgrade as well now. ENGINE UPGRADE: Due to limitations and performance troubles I have decided to upgrade the engine for the game. I am well underway into converting every asset and coding to the new engine. This has given me the unique chance to rebuild the game logic neatly from the ground up. 🔧 Fixes : - All the processes of the game. 🪄 New: -…