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Astral OutcastNewsAstral Outcast Early Access v0.1.1
Major update

Astral Outcast Early Access v0.1.1

Astral Outcast · published 1 Dec 2025, 10:07 UTC · build 21004231

All newsPlayers around this dateRead on Steam

🔧 Fixes :

- Fixed the inventory disappearing bug.

- Raised the Journal screen to be more center in screen.

- Fixed inaccessible resources on Asteroid I.

- Fixed a door bug after entering the ship via the Airlock Port.

- Fixed DayPhase not changing immediately when first time on planet.

- Fixed being able to plant all crops on Helios II - LZ1.

- Fixed Sprite error with PC in Dorm.

- Fixed LMB interact.

- Inventory Item drag timer is now a bit longer, so clicking once to use is working properly.

- Fixed Exhausted state also being active while piloting the ship.

- Fixed Helios IV Moon I being accessible without Heat-shielding.

- Fixed Exp gain when gathering resources.


🪄 New:

- Added side quest to make steel.

- The intro movie now plays without input except when choosing the player character.

- Changed the font with a slightly bigger and hopefully easier to read one.

- Seed bags are now opened by using them in the inventory.

(Removed crafting section to open seed bags.)

- You can now skip the intro movie.

- Mouse pointer now changes color when hovering over interactable objects. (When the player stands close enough.)

- When sleeping 8 normal hours (Earth Time) the time on other planets changes accordingly depending on their rotational speed.

- Added Help Pointers to the Ship Map.

- Added new Side Quests to learn some game mechanics.

- Added some dialogue lines to the A.I. intro quests.

- You can now almost salvage everything back into basic materials.

- Electronic Parts now unlock when having one ingredient instead of all.

- Beacon build spots are now always visible in the worlds.

- Resource Beacons you place now also point a tracker to the planet when flying your ship.

- The Cooker now only takes items from player inventory (previously fridge.)

- Removed Items Weight System.

- Transformed the useless Quality System Colors on Items into Type Colors (Salvagable, Resources, Materials, food, etc.)

- New Farm Outpost on Helios 2.

- Lowered Heat Shield crafting requirements.

- Tweaked the Energy parameter. (Takes longer to become tired)

- You no longer wake up naked when having slept.

- Potato seeds now last forever.

- You can now save at the save computer even if the ship has no power.

- You can now go and return from the Engine Room without two dialogue popups.

- You can now also save with your Tablet.

- Divide slider for items now default half amount.

- Containers now also make a sound when closing.

- Added a new place where you can build a battery charger.

- Added new mushroom recipes.

🌍 Maps :

- New map Helios 3 - Swamp.

- New map Helios 2 - Mountains.

- Fixed missing map edge HUD hider on map Helios 1 - LZ2 and Helios 1 - LZ3.

- Fixed some sprites not drawing above the player on Helios 2 - LZ1.

- Added more cliff ramps to the Helios 1 - LZ1 map.


I will release updates monthly.

To prevent save file corruption it is always advised to start a new game.

More from Astral Outcast

Other announcements

All news
Game update30 Aug 2026Hotfix- Fixed mounting of Heatsink II not registering. - Fixed "Stop Piloting" prompt not showing after leaving some planets. - Fixed not being able to refuel Oxygen for the ship tank.Game update29 Aug 2026Early Access v0.1.5 - Build 101🔧 Fixes : - Fixed Resource Nodes advancing stage like crops do. (Which they shouldn't.) - Fixed the opacity layer on unusable items. (Better visibility) - Fixed camera jitter as good as possible. - Fixed visual artifact on icon popups and text baloons. - Player now die when taking of helmet inside the Engine room if the Airlock didn't cycle. 🪄 New: - You can now interact with everything with…Major update18 Jun 2026Astral Outcast UpgradeThe Early Access version receives the engine upgrade as well now. ENGINE UPGRADE: Due to limitations and performance troubles I have decided to upgrade the engine for the game. I am well underway into converting every asset and coding to the new engine. This has given me the unique chance to rebuild the game logic neatly from the ground up. 🔧 Fixes : - All the processes of the game. 🪄 New: -…