
Just pushed an update to the Service With A Shotgun demo, and wanted to share some of the changes, fixes, and behind-the-scenes thoughts with you. This one’s all about intensity, screens behaving properly, and a bit of clean-up across the board.
Swapped out the old “Read Speed” setting and turned it into something more action-oriented: Zombie Intensity.
This now adjusts zombie speed and spawn rate, instead of just affecting the scroll speed on characters.
It should make each playthrough feel a bit more personal - whether you're into slow-burn or chaos from the first second.
We’ve added headshots to zombies!
Still takes 3 hits to drop one, BUT… if the last shot is a headshot, you’ll get a 10 money as a reward (instead of 5!)
It’s subtle, but it adds that extra layer of “Did I aim that last one right?”
Makes the gun feel way more satisfying. Pew pew.
Fullscreen bug on boot: Game no longer automatically boots into full screen.
Settings not saving: Fixed! Your preferences should now stick between sessions & new games.
Wide screen issues: On anything outside a 16:9 ratio, menus would break and players couldn’t leave settings - that’s fixed.
New game resetting settings: Not anymore. Your settings are safe.
Could pause / use radio during credits: You rebels. You can't anymore.
Scroll history now works with Control key too: More ways to dig through the noise.
Killmonger not appearing at Rus's on Day 6: Should be there now. Let us know if you still don’t see him.
Killmonger ammo reward broke ammo cap: Fixed. Thanks so much for playing and sharing your thoughts!
Keep it coming :D