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BAPBAPNewsFree Char Pack Deadline, Lobby v2, Balance, and Optimization Patch
Game update

Free Char Pack Deadline, Lobby v2, Balance, and Optimization Patch

BAPBAP · published 4 Apr 2025, 18:11 UTC · build 17928997

All newsPlayers around this dateRead on Steam

New patch: v0.1.2159.31677

We pushed the free character pack sign up deadline to the end of the Early Access period. All accounts made during Early Access will get the character pack permanently now - we'll let you know when official launch is coming up!

Lobby v2
- Updated visuals on the lobby screen.
- All players can now see a preview of some high-level settings changed by the host.
- Moved the Settings Preset dropdown from inside of the Settings menu to the lobby screen.
- Added "Random Character" as a separate option in character select. This will show your character as "random" until the game starts.
- Host is now able to change other people's team.
- Host can now change the lobby's name. This will appear in the lobby list as well.
- Host can now Randomize Teams of specified sizes.
- Host can now disable the ability for players to change their own team.
- Lobby List has been visually updated.
- Lobby List can now be sorted (ascending or descending) by different categories.
- Added an in-game timer that shows in the lobby while a game is in progress. This will be visible to players that join a lobby that is in-game.
- Removed client-initiated chat messages
- Added lobby chat history
- Username bug fix on complete account

Optimizations
- Graphics Optimizations (Memory Usage & Rendering Improvements)
- Add more Graphics Options
- Add Fallback Fog for when Volumetric Lighting Disabled
- Fix Rendering Issues on Mac
- Potential fix for Fullscreen crash

Others
- Arena saved settings fixes
- Augment ui interact fixes
- Turret target detection hidden target fixes
- Small vfx/anim fixes (chains, spinpole)
- UI Interact window casting progress ui fix
- Jumppad no fow while in air
- FoW renderer resolution scale jitter fix
- Tentacle rig client jitter fix
- Airborne anim not playing on chuck jumps and others fix
- Controller UI navigation with D-Pad and other nav fixes
- Skull potato reset on round end
- Peak teleporters fix
- Drone fix
- Lots of augment icons updated

Balance
- Sofia
Base HP Increased
Damage scaling increased on all abilities
Base damage on Ultimate increased

- Skinny
Base HP Increased
Basic attack base damage increased
Basic attack scaling increased

- Jiro
Base Ultimate cooldown reduced

- Rocky
Big Rock radius reduced
More Rocks More Muscle Damage per HP reduced

- Froggy
Licky Wicky on hit CD reduced

- Chuck
Titan's tradeoff damage reduced

- Generic Augments:
Kamikazi CD stat reduced

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Other announcements

All news
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