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Vector Strike
News
March 28th - Patch Notes
In-game event
March 28th - Patch Notes
Vector Strike
· published
28 Mar 2025, 12:48 UTC
· build
17897952
All news
Players around this date
Read on Steam
Disabled nanite for a performance boost on all graphics cards
Added support for separate reload animations for short and long range
Added new slide animations
Fixed an issue with dust culling
Significantly reduced projectiles available to alleviate the pressure that shooting is creating for players at all skill levels.
Mag capacity for Long Range decreased 3 -> 2
Projectiles stored capacity for Long Range 12 -> 6
Projectiles stored capacity for Breaker Shot 12 -> 6
More from Vector Strike
Other announcements
All news
Major update
14 Jun 2026
Vector Strike Experimental Strikers
In this update: - We are giving you the possibility to try some of the strikers that were in development when the studio closed. They are broken and unbalanced and they have no art, so use at your own risk! - You will find a way to jump on the NA server directly from the main menu after you click join server. Thank you Maple for running the NA server from all of us! - There are a few issues wit…
Game update
11 Jun 2026
Vector Strike Lives
This is the smallest patch in history. We just fixed the discord link in the main menu, but it's a big step for us because finally we have a way to patch the game!
Community
23 Jan 2026
Don’t buy this game!
Don’t buy this game! Seriously, it’s so far from finished it should be in prehistorical access. Don’t buy this game! The original team is gone, there is no budget, and we are not even sure when (or if) the next update will land. Don’t buy this game! Unless you’re the kind of hero who wants to help us build a community. Don’t buy this game! And don’t come back later saying, “I didn’t know what I…