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Void Reaver DemoNewsVoid Reaver Update 0.260304: Post-Next Fest Improvements and Balancing
Game update

Void Reaver Update 0.260304: Post-Next Fest Improvements and Balancing

Void Reaver Demo · published 5 Mar 2026, 15:27 UTC

All newsPlayers around this dateRead on Steam

Hey everyone!

The Steam Next Fest has officially concluded, and we are still processing the incredible wave of support from all of you. Your participation and feedback during the event were truly invaluable, and they have provided us with a clear roadmap for the future of the game. We are so grateful for every comment, bug report, and suggestion shared across our community channels.

Because of this amazing reception, we have decided to keep the demo live indefinitely. We will continue to release regular updates to ensure that Void Reaver reaches its full potential when we eventually launch into Early Access.

Working together with our players is the best way to make this game the best it can be, and we are excited to continue this journey with you.

Below are the notes for Version 0.260304.

Bug Fixes

  • Combat and Skills: Fixed a bug where weapons could sometimes attack twice and resolved an issue with the Shockwave skill not activating.

  • Relic and Item Logic: Relics now correctly apply passive effects after weapons are buffed by adjacents, and the Tycoon Tablet logic has been corrected.

  • Specific Item Fixes: The Quickdraw Fastener now correctly shots extra projectiles, while the Holographic Toolbox and Advanced Lidar correctly apply their buffs.

  • Visual Indicators: Fixed turret telegraphs so they no longer disappear upon turret death, ensuring players are not shot without warning.

  • Environment: Puddles are now correctly placed on the ground, and the character pickup range has been fixed for consistency.

  • Inventory and UI: Corrected tooltip positioning at the edges of the inventory and fixed the Healthy Tonic to display the correct health percentage.

  • General Fixes: Resolved set bonus behavior issues and updated the name and description for the Perfect Climb achievement.

Quality of Life and UI Improvements

  • Enhanced Tooltips: Tooltips now display upgraded stats, only appear for fusionable items while dragging, and no longer show the Nightforge Ember if it is not in your inventory.

  • Animation Updates: Enemy animations now correctly slow down when affected by slow effects, and the inventory hiding animation is disabled during item dragging.

  • Layering: Achievement windows are now programmed to appear on top of the inventory layer for better visibility.

Balancing and Performance

  • New Content: Added the Hasted Healthy Tonic consumable and applied a general difficulty balancing pass to the game.

  • Elite Rewards: We have significantly increased the drop chance for pickables from Elite enemies, raising it from 2 percent to 10 percent.

  • Item Management: Players can no longer ban or lock an item if that item is already in a banned or locked state.

  • Optimization: General improvements have been made to game performance to ensure a smoother experience for everyone.

We would love to have you in our Discord community to hear your thoughts firsthand.

Additionally, if you are creating video content for Void Reaver, please send it our way. We are looking for great clips and playthroughs to give our creators a special feature in the future!

More from Void Reaver Demo

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In-game event30 Jun 2026Void Reaver Update 0.260630: Metaprogression, Tech Tree & A New Character!Hey everyone! We are back with another massive update for Void Reaver ! Following our decision to keep the demo live, the team has been working around the clock to bring you some of the most requested features and substantial content expansions yet. Your ongoing feedback has been our North Star, and this patch represents a huge leap forward for the game's core experience. This update introduces…Game update24 Feb 2026Void Reaver Demo Update 0.260224: Day One Feedback, Balancing, and Bug FixesHey everyone! It is incredible to see the response to the Void Reaver demo! Just 24 hours after launch, we already have a fresh update ready for you. This patch incorporates the feedback you have shared through Discord, Twitter, Instagram, and other channels. We are seeing a very positive reception so far, and we want to invite everyone to keep playing and sharing their thoughts. We plan to upd…