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Vanguard ExilesNewsNew Unit: Agent Siren!
In-game event

New Unit: Agent Siren!

Vanguard Exiles · published 19 Feb 2026, 06:56 UTC · build 22012207

All newsPlayers around this dateRead on Steam

Generals!

If the release of a new game mode and another new Unit wasn’t enough (with both of those being within a few weeks of each other), The Tea Division brings even more to Vanguard Exiles with yet another new Unit…Agent Siren!

This lulling Elivish beauty has the ability to pull an opposing Unit from an adjacent Zone into her Zone, giving her a unique means to disrupt your opponent’s strategy. But we couldn’t let this fair Elvish lass be at the mercy of those Units, so we’ve given her a touch of Stealth to help avoid being immediately targeted.

The team had an absolute blast experimenting with ways to use Agent Siren, and we’re excited to see what our players come up with.

Now for those discerning players who like to know the nitty-gritty of an update, you'll find the changelog below the sign-off that will give you the finer details you're chasing.

As always, the team wants to give the mandatory shout out to our awesome community who continue to inspire and support us, and we look forward to releasing more exciting updates in future.

Until next time, keep smiling and keep on skirmishing.

Cheers!

Tinbeard

Changelog:

Features:

* New Unit: Released Agent Siren

* Many improved VFX

Balance changes

* Barbed Wire now causes 1 damage on entry to Zone

* Healer cost increased to 4

* Archmendix heal reduced to 6

* Armorer and Plating only give 1 AR

Bug Fixes

* Fixed Agent Of Decay variant sprite skinning

* Fix for Battlezone squads swapping when host leaves and client takes over session while in deck select lobby

* Fixes for caught (non critical) exceptions seen during game-menu transition

* Fixed squad card dupe bug with overhaul of barracks and library/discard pile mechanism

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