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Trapped In The OmniverseNewsUpdate – Weapon Animator Optimization
Game update

Update – Weapon Animator Optimization

Trapped In The Omniverse · published 15 Feb 2026, 12:12 UTC

All newsPlayers around this dateRead on Steam

Hotfix Patch---v.1.0.8

Fixes

• Fixed a weapon Animator interruption that caused Aim and Reload animations to cancel prematurely.

• Automated initial video loading.

• Audio optimizations.

• Adjustments to ammunition and NPCs in 2Generator.

No other gameplay systems were modified.

More from Trapped In The Omniverse

Other announcements

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Game update12 Sep 2026Fixed---> Fixed an issue causing day/night cycle events to trigger repeatedly instead of only when the cycle changed. ---> Fixed an issue where day/night events could fail to trigger correctly when starting a session. ---> Improved the reliability of day/night state initialization and transitions.Game update4 Sep 2026Technical UpdateThis update includes significant internal improvements to Trapped In The Omniverse, including: Stability improvements. Internal optimizations and adjustments. Security and game protection improvements. General bug fixes and improvements. This update also prepares the game for future enhancements. If you experience any issues after updating, please let us know. Thanks for playing!Game update25 Aug 2026Improvements and AdjustmentsImprovements and Adjustments Interaction System: Adjustments to the game's interaction and element activation systems to improve their functionality and responsiveness. Gameplay: Several minor adjustments were made to improve the overall experience and consistency during matches. Performance and Stability: Internal optimizations and fixes were implemented to improve the game's overall stability…