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Deep Rock GalacticNewsPATCH NOTES - S06.01
Game update

PATCH NOTES - S06.01

Deep Rock Galactic · published 30 Jan 2026, 14:24 UTC

All newsPlayers around this dateRead on Steam

Hello Miners,


Hello Miners, It is time for the first Patch of Season 6, it includes a bunch of smaller visual fixes, changes the xp reward of Ossium Crystals, fixed assignment missions sometimes not rolling the needed warning and thinned out the scrab population a bit, to allow higher hazard games to not turn into madness. With Love,
The Ghost Ship Crew

--- PATCH NOTES —

Visuals

  • Fixed skinning issue for Gunner relic raider

  • Animation polish on the arm wave dance

  • Updated the image for the season 6 title screen

  • Fixed a scrab clipping through some resinite in the spacerig

  • Relic raider firstperson mesh and uv update

Mission

  • Reduced visibility of liftpod after launching the resinite mass

  • Increased Heavy Extraction base XP reward: 1000 -> 1150

  • Added more prominent light source to resinite masses

  • Spaced out Heavy Excavation rooms to reduce complexity

Scrabs

  • Reduced minimum spawn count of scrabs: 8 -> 4

PitJaws

  • Removed Pit Jaw Colony as a forced season 6 warning and removed it from the season 6 assignments. This is temporary, until we can get the warning to work properly. Pit Jaws are still in the game

Season event

  • Reduced performance point reward of Ossium: 1250 -> 500

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