
This is our first external public playtest of Battle Sail.
All core mechanics are functional; visuals are still WIP (not final).
Find bugs — as many as possible!
Share ideas for visual polish, gameplay tweaks, and feature additions.
Turn-based strategy with two pillars:
Tactical battles — complete objectives to win.
Hideout meta — spend rewards on better gear, unlock bigger ships, and upgrades.
Controls and loops are simple. Two quick tips:
Skip sinking animation: click the mouse wheel.
Cancel a Move: right-click.
Campaign slice: part of the first campaign with 14 levels.
Quick Modes: Arena and Puzzle.
Thanks for playing — your feedback now will shape the launch version. 🙏
If you enjoy it, please Wishlist to support the project!
And don’t forget to join our Discord if you want to help shape and improve the game with us!