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Guards II: Chaos in HellNewsPatch Ready with Bug Fixes and Changes
Community

Patch Ready with Bug Fixes and Changes

Guards II: Chaos in Hell · published 24 Sep 2025, 08:23 UTC

All newsPlayers around this dateRead on Steam

Greetings, conquerors of hell! 

The infernal cauldron where the patch with bug fixes was brewing has finally boiled over. Catch this freshly prepared update!

We not only fixed bugs, but also added a few improvements.

What’s Fixed:

  • Bug when hitting Viking’s Ice Wall counted as damage to the hero.

  • Game freezing after losing on the second difficulty level.

  • Bug causing the battle with the Witch to never end.

  • Issue with the game not launching for some users.

  • Visual bug where the Fireball animation didn’t show during using the Fireball Scroll.

  • Error where enemy deaths weren’t counted correctly for the “Whisperer” achievement.

  • Bug where the hero’s death on the back tile from poison didn’t end the game.

  • Bug where you could only exit battle via the “Surrender” button.

  • Visual bug where the blizzard effect in world 3 didn’t fully disappear after the boss’s death.

  • Bug where the challenge in mission 6 of world 5 didn’t correctly register the condition.

  • The red troll Oni in world 2 no longer heals while stunned.

  • Stun status on the Devil now displays correctly.

  • Hero status now appears when “Misfortune” is applied by the Devil.

In addition:

  • Added dialog pop-in animations during tutorials.

  • Added tooltips when hovering over hero portraits in the upgrade shop between levels.

  • You can now see which stats were previously upgraded for each character.

  • Added dynamic enemy stat updates at the start of a new turn. For example, the ghost’s invulnerabilities change each turn. Previously, you had to reselect the target and click the ghost at the start of the turn to see updates; now they refresh automatically. This will help you make fewer mistakes when positioning heroes and winning battles.

  • Fixed idle animation for the mirror copy of the Abyss Samurai Level 2 boss.

  • Devil now shows the correct text when entering the fourth phase.

  • Slight balance changes: Hunter’s poison in the second stance now deals less damage each turn, and the upgrade now costs a little more.

  • Changed Viking’s portrait in the upgrade shop when upgrading health.

Update your game, play, and don’t forget to leave feedback if you haven’t already.

With respect,

The Guards II: Chaos in Hell Team

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