Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Wilderless: MeadowfellNewsMeadowfell 2.3 Procedural Rivers & Waterfalls Update
Game update

Meadowfell 2.3 Procedural Rivers & Waterfalls Update

Wilderless: Meadowfell · published 10 Sep 2025, 22:42 UTC · build 19899975

All newsPlayers around this dateRead on Steam

Procedural Rivers
* Generate rivers anywhere with the option wheel.
* Discover naturally generated rivers
* Real-time terrain carving, meandering, and waterfalls.
* Rivers adapt width, depth, and flow; failed paths form ponds.
* Auto-adds rocks, reeds, splashes, and sound zones.
* Optimized river shader with foam, distortion, and highlights.
* Streamlined river editor with live sliders for width, depth, waviness.
* Fully undoable.

World & Visuals
* Smarter placement near rivers, shores, and biomes.
* Improved terrain colors, grass, and underbrush with regional variety.
* Enhanced detail added to rocks and waterfalls.

Creatures & Gameplay
* Smoother animal movement and animation (better IK, less jitter).
* Restored correct "look at" behavior for animals.
* New Tree Cracker spell in action wheel - blasts down trees quickly

Environment & Biomes
* Improved lighting, fog, wind, and weather variety.
* Southern biomes simplified with distinct vegetation sets.

UI & Controls
* Cleaner interfaces for rivers, lakes, and gardens.
* Improved layouts for keyboard and gamepad.
* Fixed category bar and sidebar alignment.
* New “Unstuck” button also clear swimming and reposition issues.