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WatchstanderNewsWatchstander – Patch v0.0.91
Game update

Watchstander – Patch v0.0.91

Watchstander · published 2 Aug 2025, 00:33 UTC · build 19452274

All newsPlayers around this dateRead on Steam

⚓ Watchstander – Patch Notes v0.0.91

  • The radar now updates every 3 seconds instead of 10, giving you near real-time contact sweeps.

  • Target tracking now checks strength and consistency before locking on, reducing false alarms from waves or debris.

  • You can switch between true and relative vectors for hooked targets with a single button press.

  • Variable Range Markers and Electronic Bearing Lines can now be dragged to measure exact distances and bearings.

  • Hooked targets display numbered tags and flash while calculating, making it easier to manage multiple contacts.

  • Click feedback has been improved so acquisition attempts feel smoother and more responsive.

  • Target vectors are now capped so they cannot extend beyond the radar’s boundary.

  • The radar display now uses proper masking with bearing numbers clearly visible outside the boundary ring.

  • The VRM now scales correctly when changing radar range, maintaining accurate measurements in nautical miles.

  • Both the VRM and EBL now originate from the center of the radar instead of random offsets.

  • Dragging and releasing the VRM or EBL now finalizes their placement correctly instead of leaving them stuck.

  • Touchscreen support has been added to the fullscreen radar, allowing tap-and-drag placement of VRM and EBL tools.

  • Contact acquisition on mobile now registers on release, making taps feel instant and reliable.

  • Untracked blips now fade out more quickly to keep the radar display clear of clutter.

  • Fixed multiple runtime and canvas errors to make the radar load and run more reliably.

  • Improved UI layering to ensure bearing numbers and range rings display correctly at all times.

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