
Hello! Since my next update is taking a lot of time to finish, I'm here to give you a sneak peak of what is to come in the next week:
Firstly: Yes, I've heard you, the game is extremely hard right now, and don't worry! Enemies are being COMPLETELY rebalanced, from monster type spawn rate to shoot frequency of some of them, you'll see less projectiles on the screen and monsters that feel more "Fair".
"Now, why is this update taking so long?"
-> BRAND NEW CLASSIC GAME MODE COMING: Incursions (The Original Corpse Master experiencie) it's finally making it's way to Raven's Carnage. A game mode away from the "Round-based maps" style. Here you'll need to clear endless rooms of Monsters, while collect artifacts that gives you passive abilities (you can even use these abilites on the Main Story maps)
This mode will be always included on the weekly updates, so that there's always something new to see there, it will be that mode you'll play when you get tired of waiting for the next map (that will also come very soon)
Here, take a look at some artifacts abilities:
-> Medieval Shield: Have a permanently shield that blocks projectiles on your back.
-> Ice Talisman: Creates a ice epxlosion that freezes all enemies.
-> Poisoned Potato: Raven will vomit every once in a while, and his vomit will poison enemies who step on It.
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There's even more to come: Drasticaly Hud Change
The hud will now follow the game resolution: 320x180, meaning that it will feel more "compatible" with the game visuals, trust me, it makes A LOT of difference.
Also, I'm changing all of the hud style to match perfectly with the game, everything will feel "on the same page" following the same vibe.
It will feel like a brand new game.
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FULL GAMEPAD SUPPORT: Yes. You'll be able to play Raven's Carnage from your couch, using your controller!
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There's much more to come on next week update, so stay tuned!
See ya ;)