
New patch 0.1.54 is out on Steam :)
Mobile coming the next days.
Huge thanks to @IHSB15 @synesthesia for brainstorming new ideas and balance changes :heart:
New:
New keyword: Strategist: I skip my first attack (does not skip attacks started by other abilities).Balance
Heroes
Brave Cricket: If you spent mana this turn -> last turn, your shops have an additional item.King Midas: +0 -> -2 hpJustice: ... your characters have +0/0 (Grow 0/0) -> +1/0 (Grow +0/1). ...Medea: The mana cost of Draining spells is now the base mana cost of the spell (1 for most spells, 2 for Mana Asceticism)Queen of Hearts: removedScheherazade: now also increases last mana if you "spend" mana at 1 mana (e.g. if you buy a character costing 1 mana)The Ugly Duckling: Base aura +0/0 -> +1/0Characters
Black Sheep: added Trickster typeOdette: Whimsy 1/1 -> 1/0Moth: 100% -> 75%Two Faced Demon: Entrance: Give all enemy characters +3/2 -> +2/1 for the fight.Matt, Oblivion Seeker: added "When you buy a Shadow, give your Shadows +1/1."Uther: added StrategistStar Child: Stars fire after 5 -> 6 attacksFire Mage directly attacking Back Protector will now result in 1 -> 2 separate damage pingsMermage -> Mermatey: Neutral Royal Pirate Mage -> Good Royal Monster Pirate and added: If I started on your board, I only buff characters that share a type with meOberon: removed Iron WillDr. Frankenstein: upgraded also only has 1 base summon.Shadowlord Mustang changed to: Sunbathing (unchanged). Aura: Your characters with Stealth have +4/2 plus +2/2 for every time one of your characters attacked and killed out of Stealth. Characters that lose Stealth keep my buff for the fight.Sunlord Mustang changed to: Entrance: Give your board Sunlight 12 plus 2 for every time one of your characters attacked and killed out of Stealth.Pumpkin Carriage: Whimsy: 2/2 -> 3/3Treasures
A Seat at the table: Boost 1/1 -> 2/1Penny for Your Thoughts added: Hidden: You are not level 6.Star Catcher added: New stars fire one turn earlier.Broken Spell Reflector: when triggers casts on 1 -> 2 other charactersMana Catalyst changed to: Aura: Your characters have +4/0 plus +1/1 for every unspent Mana at the end of your turn.Power Bag: removed.Cursed Spyglass changed to: When you pick a treasure, one of the choices is one level higher but it costs 1 hp.Elemental Swords: Aura 8/3 -> 9/4Hero Mask now gives 2 extra heroes with mimicShooting Stars: 5 damage after 5 attacks -> 7 damage after 7 attacksGolden King: lose 1 -> 2 gold per turnHurricane: also removes StrategistMerlin's Lessons changed to: At the start of every fight, cast Fireball twice. Before one of your Mages attacks, cast Fireball once (triggers at most twice per character).Orchestra: added a base aura of +5/0Treasure Factory: can show level 7 treasures. Gold cost is level + 2 instead of double the level.Items
Hook's Hook: buff +2/2 -> +3/3Rainbow Fish: Level 5 -> 4Magnifying Glass: Level 4 -> 5, Entrance only past 15 hero attack, base stats 3/0 -> 12/0Sherlock's Magnifying Glass: 5 -> 6 gold, Entrance only past 15 hero attack, added base attack 6/1 -> 18/6Shadow Orb changed to: If I am on your board, grant my wearer Stealth.Spells
Secret of Alchemy: is now Heavy (don't want spell repeat to be a downside)Fixes:
Fixed a desync with Celery TeaFixed: Upgraded Celery Tea did not reduce stats by 50% (was unchanged 25%)Fixed Medea showing wrong spell mana/hp costsFixed Hero Mask/Carnival being able to show heroes already in the lobbyFixed: Cintamani stone into Carnival masks not workingFixed Symbol of Unity not working with Clover/Snowflake