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Final Outpost: Definitive Edition - Art & WallpapersNews2.2.0 Update
In-game event

2.2.0 Update

Final Outpost: Definitive Edition - Art & Wallpapers · published 8 Apr 2025, 15:11 UTC

All newsPlayers around this dateRead on Steam

New

  • Repair the motorhome to drive away and settle new Outposts!
  • Choose your route carefully through the new procedurally-generated map where each location will present you with a new challenge!
  • Collect stamps from challenges you complete with the new stamp book!
  • New “Regions Cleared” global leaderboard and 10 new achievements!
  • New dynamic combat music!

Changes

  • Increased game speed controls to x1, x5, and x10 (from x1, x3, x7.5)
  • Added ability to toggle between all speeds rather than holding down for max speed
  • Increased baseline probability of droughts
  • Increased the probability that lightning hits a building when it strikes
  • Increased sniper damage to 60 (from 50)
  • Barbed wire walls do 3x more damage to zombies
  • Added an indicator for barbed wire in the wall upgrade menu
  • Added ammo information to the turret upgrade menu
  • The Radio Tower no longer conducts every lightning strike, but its conductivity improves at higher levels
  • Added details on effects of the Radio Tower to its inspector menu
  • Reduced base level required for Radio Tower level 1 and 2
  • Changed cost of building Radio Tower to 50 scrap
  • Increased the build time of the Radio Tower to 60s (from 30s)
  • Tweaked zombie death animation
  • Improved shadows on in-world motorhome
  • Rain and snow particle effects are now affected less by increased game speed
  • Removed mist effect over the forest
  • Tweaked the time between ambient music tracks in-game
  • Added an option to change whether or not the game runs in the background
  • Added an option to disable/enable button glyphs
  • You can now choose whether to enable tutorial tips when creating a new save slot
  • Improved leaderboards menu
  • Improved main menu save panel
  • Improved game over summary screen
  • Improved save slot creation menu
  • Added a return button to more menus
  • Switched around gamepad controls for zooming in and out
  • Improved UI scrolling, particularly for trackpads
  • Removed demo score system and “Score” leaderboard
  • New translations are temporary and will be professionally translated before full release

Fixes

  • Substantial performance improvements during combat and for in-world UI popups
  • Fixed zombie noise sensitivity values not being applied correctly
  • Fixed issue with forest UI animations at higher game speeds
  • Improved notification animations at higher game speeds
  • Fixed “Reset Statistics” button not applying the reset until next time the current Outpost saves
  • Fixed imperfections on the moon artwork in the main menu
  • Fixed occasional issue with scrolling in the construction menu with gamepad
More from Final Outpost: Definitive Edition - Art & Wallpapers

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Sale29 Oct 2025Final Outpost is 20% offMinor Updates Since the v2.3.21 update we've been keeping things running smoothly with bug fix updates and an important security patch. Here's what's changed up to the current version, v2.3.27 : · Fixed minor exploit where you could keep trading with the Trader after they’ve left · Fixed issue with the language dropdown setting caused by the system language not being recognised · Fixed issue wi…Community20 Oct 202525,000 Copies Sold. Thank you!25,000 of you have purchased a copy of Final Outpost: Definitive Edition! We can't quite believe it. But at the same time we can, because you're the best. Thank you to everyone for all your support over the past 5 years. After releasing an early version of this game as a free hobby project in February 2020, you guys are the reason we were able to keep working on the game and make it what it is…Game update8 Oct 20252.3.26 PatchFixes • Updated to a patched version of Unity engine in order to fix the recently discovered security vulnerability (for more info: )