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Space SproutsNews⭐ STEAM NEXT FEST DEMO! FINAL TOUCHES BEFORE RELEASE!⭐
Community

⭐ STEAM NEXT FEST DEMO! FINAL TOUCHES BEFORE RELEASE!⭐

Space Sprouts · published 24 Feb 2025, 16:59 UTC

All newsPlayers around this dateRead on Steam

🚀 Final Touches Before Launch!

Dear Sproutlings 🌱,

We’re in the final stretch of development, and Space Sprouts is getting its last big improvements before release! Every room in the ship is receiving a visual makeover and recoloring, bringing a fresh coat of paint to the entire world. But that’s not all—we’ve also added new memories, edge cases, and hidden Easter eggs for players to discover. Keep your eyes open! 👀

🖥️ Revamped UI: Result Screens, Memories & Map


We’ve made major improvements or fully rebuilt some of the game’s UI to enhance the experience:
- New animated result screens 🎉 – After each run, you’ll now see what you discovered in even cooler ways.
- Improved Memory UI & popups 🧠 – Track new discoveries, recalled memories, and reconstructed ones more easily.
- New Map UI 🗺️ – Get a clearer overview of where you’ve been and where to go next.
- Quality-of-life improvements ✨ – Features like pinning memories allow for better run planning and tracking.

🎨 Improved Room Colors


We updated all room colors to give each room its own distinct identity. Both for better orientation and because it just looks nicer. We had this on our to-do-list since forever and now we finally had the time.

✨ All New Key Art


The more defined Space Sprouts got over time the more we needed new key art that represents the game better. While the old key art is dear to our hearts (it accompanied us on many conventions last year) we are so happy to reveal this all new detailed illustration of Oda being maybe a bit too curious. We hope you like it as much as we do!

🎮 Steam Next Fest – Big Demo Update!


To celebrate these updates, we’ve wrapped the current state of the game into a big demo update for Steam Next Fest! This version showcases some of the new content, so don’t miss it!

💥Most chaotic screenshot contest!


To celebrate our participation at Steam Next Fest with a new demo, we're running a contest on our Discord! Send us your most chaotic screenshot of the new Space Sprouts demo during the duration of the festival for a chance to win a pack of stickers, a hand-drawn illustration and a copy of the game!

🌍 Localization – Want to Help?


Last but not least, we’re currently translating the game into multiple languages! If you’re a native speaker in a language other than English and want to contribute, let us know—we’d love your support! Leave a comment below or join us on Discord!

Love, Peace & Video Games forever! 💖


⭐ Space Sprouts is launching on March 31st! Don’t forget to wishlist Space Sprouts on Steam to get notified at launch!! ⭐

Find us online:


🌱Space Sprouts on BlueSky
🌱Space Sprouts on Instagram
🌱Space Sprouts on Tiktok
🌱Join us on Discord
🌱Our official website

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Major update1 Aug 2025🎮 UPDATE 1: NEW WAYS TO PLAY - OUT NOW! 🎮🌱 Dear Sproutlings 🌱 It's been a hot minute since we announced this update - but now its finally ready to go. Heres what we added to Space Sprouts today: 🎮 Controller Support! You can now enjoy Space Sprouts with your favourite controller. This was a bit harder than you might think ( Unity UI cough ). We did quite a lot of testing to make throwing things around as satisfying as possible. And…Community18 Jun 2025⭐ THE FUTURE OF SPACE SPROUTS ⭐🌱 Dear Sproutlings 🌱 Its been almost three months since we released Space Sprouts . It was quite a busy time for us - fixing bugs, going to conventions, enjoying the numerous streams, etc. But after a while it all slowed down again. So we finally took some time to enjoy life again. And after we all had a good long nap, we sat down and made a list of things we still wanted to add to the game .…Community2 Apr 2025⭐ THANK YOU! ⭐Thank you all so much for the great feedback and support... It means the world to us! ♥ 💫 A Journey Into The Unknown 💫 Dear Sproutlings 🌱, On a sunny day about three years ago, we were sitting on a park bench in Berlin, spitballing random game ideas that we wanted to explore. Ideas that stuck with us and came back to us from time to time. One of them was fairly simple: What about a game wher…