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Killing Dead Playtest
News
Update notes for 22 February
Game update
Update notes for 22 February
Killing Dead Playtest
· published
22 Feb 2025, 19:22 UTC
· build
17468913
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Players around this date
Read on Steam
Decrease explosion sound of barrel
Optimize minimap rendering performance
Increase RPG price
Added floating damage numbers & healthbar above zombies (optional, controlled under graphics settings)
Added gamma calibration under display settings
Removed runtime virtual textures, was causing blurry textures.
Pressing ESC in game now pauses the game
Fixed a bug with shop items not being purchasable if under discount buff
Fixed simulation speed being dependent in game FPS if under 60
Fixed settings menu opening twice and never closing
More from Killing Dead Playtest
Other announcements
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Game update
6 Dec 2025
Update Notes 6 December 2025 - Final
🧩 Patch Notes New Enemies · Splithead: We wanted to add pressure to base building. This new boss emits an electric scream that damages all buildings in its radius, forcing players to intercept it before it gets close to the walls. Gameplay Changes · Dynamic Maps: Maps now open up progressively. We found that early waves felt too empty on large maps, so this change focuses the action immediatel…
Game update
12 Nov 2025
Update Notes 12 November 2025
🧩 Patch Notes New Boss – Screamer: A terrifying new enemy that charges toward players and unleashes a loud scream, slowing and disorienting anyone nearby. New Enemy – Bomber: These unstable foes ignite their bombs and sprint toward players, detonating after 5 seconds or upon death. Stay alert! Animation Fixes: Weapons now consistently point toward their targets, with improved left-hand IK ensu…
Game update
27 Oct 2025
Update Notes 27 October 2025
🧩 Patch Notes · Dodge Mechanic: You can now press \ to perform dodge animation, quickly propagating you towards the movement direction in exchange for 50 stamina. Great for avoiding spitter attacks! · Camera updates that are designed to improve presentation of character motion. · Major difficulty tweak, game is now much easier on early waves. Allowing players to get onto later stages without t…