Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
F.E.A.S.TNewsNew Updates: Blueprint Stash, Assembler Inspect & 50+ Fixes
In-game event

New Updates: Blueprint Stash, Assembler Inspect & 50+ Fixes

F.E.A.S.T · published 29 Mar 2026, 08:15 UTC

All newsPlayers around this dateRead on Steam

New Features

  • Blueprint Stash - Save up to 4 building layouts and cycle between them. Rotate blueprints before placing. Recently used ones appear first.

  • Assembler Inspect - See container contents in real-time. Belts no longer feed items until a recipe and flavour are chosen.

  • Ranch Indicators - Feed preference icons on ranch walls. Range indicators for auto seeders/feeders during placement.

  • Smoother item rendering on belts with less ghosting.

Bug Fixes

Save and Load

  • Fixed a crash when autosaving

  • Fixed buildings sometimes turning invisible after loading

  • Fixed screen flickering during save/load

  • Fixed assembler flavour selection not restoring after loading

Belts and Logistics

  • Fixed multiple belt issues causing items to stutter, get stuck, or disappear

  • Fixed mergers and splitters having a ~5 second delay

  • Fixed mergers/splitters not working with normal belts

  • Fixed items overshooting belt ends at low framerates

  • Fixed underground belt items resurfacing at wrong positions

  • Fixed underground belt path indicators not showing

  • Fixed belts merging incorrectly when auto-connecting

  • Fixed various belt and splitter crashes

  • Fixed auto-belting preview not displaying properly

  • Fixed splitters placeable on the last belt of a line

  • Fixed mergers not recognising perpendicular belt connections

  • Fixed turning belts not placed correctly at junctions

  • Fixed blueprint placement ordering underground belts incorrectly

Stations and Production

  • Fixed crash and item loss when station output storage is full

  • Fixed stir-fryer processed incorrectly as a 2-stage station

  • Fixed station alert icons not clearing properly

Shrine and Deadly Trigger

  • Fixed shrine server not placing food on the table for first servings

  • Fixed shrine/station state not resetting after a deadly trigger

  • Improved deadly trigger scoring and dialogue timing

Ranch and Livestock

  • Fixed livestock not removed when wandering out of bounds

  • Fixed removing ranch wall/pond pieces not cleaning up connected pieces

UI

  • Fixed station settings panel sometimes vanishing

  • Fixed station buttons shifting at different zoom levels

  • Fixed recipe graph lines not aligning to entries

  • Fixed main menu music playing twice

  • Re-enabled Continue Campaign button with save file detection

  • Fixed assembler flavour buttons not clamping correctly

Tutorial

  • Fixed objectives auto-completing or skipping steps incorrectly

Audio

  • Fixed sound effects not playing for extractors and ovens

Performance

  • Faster save and load times

  • Improved belt item rendering performance

  • General stability improvements

75 updates | Feb 14 - Mar 29, 2026

More from F.E.A.S.T

Other announcements

All news
Game update15 Jul 2026Version 2.0.71 HotfixThis update addresses several progression, production, and stability issues reported in version 2.0.70. Fixes · Fixed loading a save through Continue incorrectly spawning the next god before their requirements were met. · Fixed Assemblers and other multi-input stations potentially becoming stuck after belts were switched between inputs. · Fixed Cthulhu rejecting raw Salmon Sushi and Tuna Sushi.…Game update22 Nov 2025New Demo Hotfixes\ * Belts created from blueprint are incorrectly constructed. * Menu icon to recipe book shortcut does not show the correct recipe after the first activation. * Splitter does not work correctly after the first activation.Major update19 Nov 2025Huge Demo Update for F.E.A.S.T!Sup sup! 5 months ago, we ran a public playtest for our factory automation game, and the feedback was invaluable. We have been hard at work, and we are thrilled to share this massive new demo update! If this is your first time seeing F.E.A.S.T , It's a unique farming-factory automation game where you: · Grow crops and raise animals. · Automate factories to produce complex meals. · Cook recipes…